Can we get an entry like:
[Rarity] == “Rare” && [WaystoneTier] >= “11” # [ExaltIfPossible] == “6”
But instead:
[Rarity] == “Rare” && [WaystoneTier] >= “15” # [ChaosIfPossible]
Using this with “Omen or Rarity” in the inventory allows us to super juice our maps for rarity.
The same is possible with Packsize and Magic & Rare monsters.