//
// Exiled Bot 2 Pickit - Configuration Guide for Path of Exile 2
//
// This file defines which items your bot should pick up, identify, keep, or salvage.
//
// Important File:
// - ModsList.html in the main bot folder contains all available mods
//   (Use expressions from the right column, like local_minimum_added_physical_damage)
//
// Special Computed Values:
// ----------------------
// [TotalResistances] - Sums all resistance values on an item
//   Example: [Category] == "Helmet" # [TotalResistances] > "50" && [StashItem] == "true"  // Keeps helmets with >50 total resistance
//
// Defensive Calculations:
// ---------------------
// [ComputedArmour] - Final armour value after all modifiers
// [ComputedEvasion] - Final evasion value after all modifiers
// [ComputedEnergyShield] - Final ES value after all modifiers
//
// Damage Calculations:
// ------------------
// [DPS] - Total weapon DPS (physical + elemental)
// [ElementalDPS] - Only elemental portion of weapon DPS
// [PhysicalDPS] - Only physical portion of weapon DPS
//
// Spell Damage Totals:
// ------------------
// [TotalSpellElementalDamage] - Combined spell + elemental damage (%)
// [TotalFireSpellDamage] - Fire spell damage including general spell damage (%)
// [TotalColdSpellDamage] - Cold spell damage including general spell damage (%)
// [TotalLightningSpellDamage] - Lightning spell damage including general spell damage (%)
//
// Gems:
// -------------
// [GemLevel] - Current level of the gem
//
// Example:
// [Type] == "Uncut Support Gem" && [GemLevel] == "3" # [StashItem] == "true"
// This means: Pick up level 3 support gems
// This means: Pick up spirit gem with level higher than 17
//
// UniqueName:
// -----------
// Matches specific unique items by their exact name
// Example: [Type] == "Heavy Belt" && [Rarity] == "Unique" # [UniqueName] == "Headhunter" && [StashItem] == "true"
// This means: Pick up and stash items named "Headhunter"
//
// ItemTier:
// --------
// Represents the tier of the item base type (higher is better)
// Example: [Category] == "Ring" && [ItemTier] >= "2" # [StashItem] == "true"
// This means: Pick up and stash rings of tier 2 or higher
//
// Quality:
// -------
// The quality percentage of an item (0-20 for most items)
// Example: [Quality] >= "15" # [StashItem] == "true"
// This means: Pick up and stash items with 15% or more quality
//
// WaystoneTier:
// -------
// The tier of a waystone (1-16 at the moment)
// Example: [Category] == "Waystone" && [WaystoneTier] >= "10" # [StashItem] == "true"
// This means: Pick up and stash waystones tier 10 or more
//
// Basic Syntax:
// -----------
// Each line follows this pattern: [What to Check] Operator "Value"
//
// Available Operators:
// == (equals)              Example: [Rarity] == "Unique"
// != (not equals)          Example: [Category] != "Flask"
// >  (greater than)        Example: [ItemLevel] > "75"
// >= (greater or equal)    Example: [Quality] >= "20"
// <  (less than)          Example: [Quality] < "6"
// <= (less or equal)       Example: [Quality] <= "10"
//
// You can combine checks using:
// && (AND)  - Both conditions must be true
// || (OR)   - At least one condition must be true
// ()        - Group conditions together
//
// Available Categories:
// ------------------
// Equipment: "BodyArmour", "Gloves", "Boots", "Belt", "Helmet", "Ring", "Amulet"
// Weapons: "Weapon", "1Handed", "2Handed", "OffHand"
// Others: "Flask", "Waystone", "Gem"
//
// Weapon Categories:
// ---------------
// One-handed: "Claw", "Dagger", "Wand", "OneHandSword", "OneHandAxe", "OneHandMace", 
//            "Sceptre", "Spear", "Flail"
// Two-handed: "Bow", "Staff", "TwoHandSword", "TwoHandAxe", "TwoHandMace", 
//            "Quarterstaff", "Crossbow", "Trap", "FishingRod"
// Off-hand:   "Quiver", "Shield", "Focus"
//
// Example:
// [WeaponCategory] == "OneHandSword" # [PhysicalDPS] > "300" && [StashItem] == "true"
// This means: Pick up one-handed swords, but only keep ones with >300 physical DPS
//
// Rarity Values:
// ------------
// [Rarity] can only use == or != with these values:
// "Normal", "Magic", "Rare", "Unique"
//
// Special Flags:
// ------------
// [StashItem] == "true"   - Put item in stash
// [StashUnid] == "true"   - Stash without identifying
// [Salvage] == "true"     - Mark for salvaging
//
// Using # to Split Checks:
// ----------------------
// Rules can have two parts, split by #
// Before #: Checked BEFORE identifying the item
// After #: Checked AFTER identifying the item
//
// Example:
// [Rarity] == "Rare" # [TotalResistances] > "50" && [StashItem] == "true"
// This means: Pick up rare items, but only keep ones with >50% total resistance
//
// IMPORTANT - Understanding Local vs Global Modifiers:
// -----------------------------------------------
// local_* mods (like local_attack_speed_+%) ONLY affect the item itself
// regular mods (like attack_speed_+%) affect your entire character
//
// Example:
// local_attack_speed_+% on a weapon: Only speeds up that weapon
// attack_speed_+% on a ring: Speeds up ALL your attacks
//
//
//
// Weighted Sums 
// ----------------------
// A weighted sum is just like a regular sum (5+3+6=14), but each number is multiplied by its weight before being added together example : (sum1weight = 2, sum2weight = 3, sum3weight = 4) then (5x2)+(3x3)+(6x4) = (10)+(9)+(24)=43.
// This is a new way for the pickit system to better read rare mods on an item. It allows us to simplying millions of lines of code in a few simple lines.
// When looking at an items sum values, you want to figure out the weights based off of each base and the current meta/value of things.
// This can be somewhat simple at times, though mostly requires alot of experience and knowledge of the game. An example would be as follows; if you decide that mana = 1 sum point, then you could assume that 1 intelligence holds a value of 2 sum points, because 1 point of intelligence gives you 2 mana.
// To figure out relative sum values for targeting preffix/suffix tiers can be easy; you just have to look at the top rolls of each and compare to one and other. example: max life roll being 100 and max mana roll being 200, we can assume life = 2 and mana = 1. those are the relative sum numbers.
// Once you have your sum values figured out, the rest becomes about figuring out the total sum that you want, the high end or low end of given set of stats on an item. the higher the number, the more strict the pickit becomes.
// if this is all too complicated for you, do not touch any of the sum numbers, but feel free to tinker with the total sum numers and adjust to your needs. example : [WeightedSum(...)] >= "thisNumberHere" && [StashItem] == "true".



/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                  SALVAGE                                        //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


//[Rarity] == "Normal" && [Sockets] > "0" # [Salvage] == "true"
//[Rarity] == "Magic" && [Sockets] > "0" # [Salvage] == "true"

[Rarity] == "Normal" && [Quality] > "0" && [Category] != "Charm" # [Salvage] == "true"
[Rarity] == "Magic" && [Quality] > "0" && [Category] != "Charm" # [Salvage] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                  CURRENCY                                       //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////

//[Type] == "Orb of Augmentation" # [StashItem] == "true"
[Type] == "Greater Orb of Augmentation" # [StashItem] == "true"
[Type] == "Perfect Orb of Augmentation" # [StashItem] == "true"
//[Type] == "Orb of Transmutation" # [StashItem] == "true"
[Type] == "Greater Orb of Transmutation" # [StashItem] == "true"
[Type] == "Perfect Orb of Transmutation" # [StashItem] == "true"
[Type] == "Regal Orb" # [StashItem] == "true"
[Type] == "Greater Regal Orb" # [StashItem] == "true"
[Type] == "Perfect Regal Orb" # [StashItem] == "true"
[Type] == "Exalted Orb" # [StashItem] == "true"
[Type] == "Greater Exalted Orb" # [StashItem] == "true"
[Type] == "Perfect Exalted Orb" # [StashItem] == "true"
[Type] == "Chaos Orb" # [StashItem] == "true"
[Type] == "Greater Chaos Orb" # [StashItem] == "true"
[Type] == "Perfect Chaos Orb" # [StashItem] == "true"
[Type] == "Vaal Orb" # [StashItem] == "true"
[Type] == "Orb of Alchemy" # [StashItem] == "true"
[Type] == "Divine Orb" # [StashItem] == "true"
[Type] == "Orb of Chance" # [StashItem] == "true"
[Type] == "Orb of Annulment" # [StashItem] == "true"
//[Type] == "Artificer's Orb" # [StashItem] == "true"
[Type] == "Fracturing Orb" # [StashItem] == "true"
[Type] == "Hinekora's Lock" # [StashItem] == "true"
[Type] == "Mirror of Kalandra" # [StashItem] == "true"
//[Type] == "Lesser Jeweller's Orb" # [StashItem] == "true"
[Type] == "Greater Jeweller's Orb" # [StashItem] == "true"
[Type] == "Perfect Jeweller's Orb" # [StashItem] == "true"
//[Type] == "Transmutation Shard" # [StashItem] == "true"
//[Type] == "Regal Shard" # [StashItem] == "true"
//[Type] == "Artificer's Shard" # [StashItem] == "true"
[Type] == "Chance Shard" # [StashItem] == "true"
[Type] == "Armourer's Scrap" # [StashItem] == "true"
//[Type] == "Blacksmith's Whetstone" # [StashItem] == "true"
//[Type] == "Arcanist's Etcher" # [StashItem] == "true"
[Type] == "Glassblower's Bauble" # [StashItem] == "true"
[Type] == "Gemcutter's Prism" # [StashItem] == "true"
//[Type] == "Scroll of Wisdom" # [StashItem] == "true"

[Type] == "Cowardly Fate" # [StashItem] == "true"
[Type] == "Deadly Fate" # [StashItem] == "true"
[Type] == "Victorious Fate" # [StashItem] == "true"
[Type] == "Ancient Crisis Fragment" # [StashItem] == "true"
[Type] == "Faded Crisis Fragment" # [StashItem] == "true"
[Type] == "Weathered Crisis Fragment" # [StashItem] == "true"
[Type] == "Primary Calamity Fragment" # [StashItem] == "true"
[Type] == "Secondary Calamity Fragment" # [StashItem] == "true"
[Type] == "Tertiary Calamity Fragment" # [StashItem] == "true"

[Type] == "Twilight Reliquary Key" # [StashItem] == "true"
[Type] == "Xesht's Reliquary Key" # [StashItem] == "true"
[Type] == "The Trialmaster's Reliquary Key" # [StashItem] == "true"
[Type] == "Ritualistic Reliquary Key" # [StashItem] == "true"
[Type] == "Tangmazu's Reliquary Key" # [StashItem] == "true"
[Type] == "Olroth's Reliquary Key" # [StashItem] == "true"
[Type] == "The Arbiter's Reliquary Key" # [StashItem] == "true"

[Type] == "Zarokh's Reliquary Key: Against the Darkness" # [StashItem] == "true"
[Type] == "Zarokh's Reliquary Key: Sandstorm Visage" # [StashItem] == "true"
[Type] == "Zarokh's Reliquary Key: Blessed Bonds" # [StashItem] == "true"
[Type] == "Zarokh's Reliquary Key: Sekhema's Resolve" # [StashItem] == "true"
[Type] == "Zarokh's Reliquary Key: Temporalis" # [StashItem] == "true"

[Type] == "Petition Splinter" # [StashItem] == "true"
[Type] == "Omen of Sinistral Alchemy" # [StashItem] == "true"
[Type] == "Omen of Dextral Alchemy" # [StashItem] == "true"
[Type] == "Omen of Sinistral Coronation" # [StashItem] == "true"
[Type] == "Omen of Dextral Coronation" # [StashItem] == "true"
[Type] == "Omen of Homogenising Coronation" # [StashItem] == "true"
//[Type] == "Omen of Refreshment" # [StashItem] == "true"
[Type] == "Omen of Resurgence" # [StashItem] == "true"
[Type] == "Omen of Corruption" # [StashItem] == "true"
[Type] == "Omen of Amelioration" # [StashItem] == "true"
[Type] == "Omen of Sinistral Exaltation" # [StashItem] == "true"
[Type] == "Omen of Dextral Exaltation" # [StashItem] == "true"
[Type] == "Omen of Homogenising Exaltation" # [StashItem] == "true"
[Type] == "Omen of Catalysing Exaltation" # [StashItem] == "true"
[Type] == "Omen of Answered Prayers" # [StashItem] == "true"
[Type] == "Omen of the Hunt" # [StashItem] == "true"
[Type] == "Omen of Reinforcements" # [StashItem] == "true"
[Type] == "Omen of Secret Compartments" # [StashItem] == "true"
[Type] == "Omen of Greater Annulment" # [StashItem] == "true"
[Type] == "Omen of Whittling" # [StashItem] == "true"
[Type] == "Omen of Sinistral Erasure" # [StashItem] == "true"
[Type] == "Omen of Dextral Erasure" # [StashItem] == "true"
[Type] == "Omen of Chaotic Rarity" # [StashItem] == "true"
[Type] == "Omen of Chaotic Quantity" # [StashItem] == "true"
[Type] == "Omen of Chaotic Monsters" # [StashItem] == "true"
[Type] == "Omen of Sinistral Annulment" # [StashItem] == "true"
[Type] == "Omen of Dextral Annulment" # [StashItem] == "true"
[Type] == "Omen of Chance" # [StashItem] == "true"
[Type] == "Omen of the Ancients" # [StashItem] == "true"
[Type] == "Omen of Dextral Crystallisation" # [StashItem] == "true"
[Type] == "Omen of Sinistral Crystallisation" # [StashItem] == "true"
[Type] == "Omen of Greater Exaltation" # [StashItem] == "true"
[Type] == "Omen of the Blessed" # [StashItem] == "true"
[Type] == "Omen of Sanctification" # [StashItem] == "true"
//[Type] == "Omen of Gambling" # [StashItem] == "true"
[Type] == "Omen of Bartering" # [StashItem] == "true"
[Type] == "Omen of Recombination" # [StashItem] == "true"

[Type] == "Lesser Essence of the Body" # [StashItem] == "true"
[Type] == "Lesser Essence of the Mind" # [StashItem] == "true"
[Type] == "Lesser Essence of Enhancement" # [StashItem] == "true"
[Type] == "Lesser Essence of Abrasion" # [StashItem] == "true"
[Type] == "Lesser Essence of Flames" # [StashItem] == "true"
[Type] == "Lesser Essence of Insulation" # [StashItem] == "true"
[Type] == "Lesser Essence of Ice" # [StashItem] == "true"
[Type] == "Lesser Essence of Thawing" # [StashItem] == "true"
[Type] == "Lesser Essence of Electricity" # [StashItem] == "true"
[Type] == "Lesser Essence of Grounding" # [StashItem] == "true"
[Type] == "Lesser Essence of Ruin" # [StashItem] == "true"
[Type] == "Lesser Essence of Command" # [StashItem] == "true"
[Type] == "Lesser Essence of Battle" # [StashItem] == "true"
[Type] == "Lesser Essence of Sorcery" # [StashItem] == "true"
[Type] == "Lesser Essence of Haste" # [StashItem] == "true"
[Type] == "Lesser Essence of Alacrity" # [StashItem] == "true"
[Type] == "Lesser Essence of the Infinite" # [StashItem] == "true"
[Type] == "Lesser Essence of Seeking" # [StashItem] == "true"
[Type] == "Lesser Essence of Opulence" # [StashItem] == "true"

[Type] == "Essence of the Body" # [StashItem] == "true"
[Type] == "Essence of the Mind" # [StashItem] == "true"
[Type] == "Essence of Enhancement" # [StashItem] == "true"
[Type] == "Essence of Abrasion" # [StashItem] == "true"
[Type] == "Essence of Flames" # [StashItem] == "true"
[Type] == "Essence of Insulation" # [StashItem] == "true"
//[Type] == "Essence of Ice" # [StashItem] == "true"
[Type] == "Essence of Thawing" # [StashItem] == "true"
[Type] == "Essence of Electricity" # [StashItem] == "true"
[Type] == "Essence of Grounding" # [StashItem] == "true"
[Type] == "Essence of Ruin" # [StashItem] == "true"
[Type] == "Essence of Command" # [StashItem] == "true"
[Type] == "Essence of Battle" # [StashItem] == "true"
[Type] == "Essence of Sorcery" # [StashItem] == "true"
[Type] == "Essence of Haste" # [StashItem] == "true"
[Type] == "Essence of Alacrity" # [StashItem] == "true"
[Type] == "Essence of the Infinite" # [StashItem] == "true"
[Type] == "Essence of Seeking" # [StashItem] == "true"
[Type] == "Essence of Opulence" # [StashItem] == "true"

//[Type] == "Greater Essence of the Body" # [StashItem] == "true"
//[Type] == "Greater Essence of the Mind" # [StashItem] == "true"
[Type] == "Greater Essence of Enhancement" # [StashItem] == "true"
//[Type] == "Greater Essence of the Infinite" # [StashItem] == "true"
//[Type] == "Greater Essence of Flames" # [StashItem] == "true"
[Type] == "Greater Essence of Insulation" # [StashItem] == "true"
//[Type] == "Greater Essence of Ice" # [StashItem] == "true"
[Type] == "Greater Essence of Thawing" # [StashItem] == "true"
//[Type] == "Greater Essence of Electricity" # [StashItem] == "true"
[Type] == "Greater Essence of Grounding" # [StashItem] == "true"
[Type] == "Greater Essence of Abrasion" # [StashItem] == "true"
//[Type] == "Greater Essence of Battle" # [StashItem] == "true"
//[Type] == "Greater Essence of Sorcery" # [StashItem] == "true"
[Type] == "Greater Essence of Ruin" # [StashItem] == "true"
//[Type] == "Greater Essence of Command" # [StashItem] == "true"
[Type] == "Greater Essence of Haste" # [StashItem] == "true"
//[Type] == "Greater Essence of Alacrity" # [StashItem] == "true"
[Type] == "Greater Essence of Seeking" # [StashItem] == "true"
[Type] == "Greater Essence of Opulence" # [StashItem] == "true"

//[Type] == "Perfect Essence of the Body" # [StashItem] == "true"
//[Type] == "Perfect Essence of the Mind" # [StashItem] == "true"
[Type] == "Perfect Essence of Enhancement" # [StashItem] == "true"
[Type] == "Perfect Essence of Abrasion" # [StashItem] == "true"
[Type] == "Perfect Essence of Flames" # [StashItem] == "true"
[Type] == "Perfect Essence of Insulation" # [StashItem] == "true"
//[Type] == "Perfect Essence of Ice" # [StashItem] == "true"
//[Type] == "Perfect Essence of Thawing" # [StashItem] == "true"
[Type] == "Perfect Essence of Electricity" # [StashItem] == "true"
//[Type] == "Perfect Essence of Grounding" # [StashItem] == "true"
[Type] == "Perfect Essence of Ruin" # [StashItem] == "true"
//[Type] == "Perfect Essence of Command" # [StashItem] == "true"
[Type] == "Perfect Essence of Battle" # [StashItem] == "true"
[Type] == "Perfect Essence of Sorcery" # [StashItem] == "true"
[Type] == "Perfect Essence of Haste" # [StashItem] == "true"
//[Type] == "Perfect Essence of Alacrity" # [StashItem] == "true"
[Type] == "Perfect Essence of the Infinite" # [StashItem] == "true"
[Type] == "Perfect Essence of Seeking" # [StashItem] == "true"
[Type] == "Perfect Essence of Opulence" # [StashItem] == "true"

[Type] == "Essence of Hysteria" # [StashItem] == "true"
[Type] == "Essence of Delirium" # [StashItem] == "true"
[Type] == "Essence of Horror" # [StashItem] == "true"
[Type] == "Essence of Insanity" # [StashItem] == "true"
[Type] == "Essence of the Abyss" # [StashItem] == "true"

[Type] == "Simulacrum Splinter" # [StashItem] == "true"
[Type] == "Diluted Liquid Ire" # [StashItem] == "true"
[Type] == "Diluted Liquid Guilt" # [StashItem] == "true"
[Type] == "Diluted Liquid Greed" # [StashItem] == "true"
[Type] == "Liquid Paranoia" # [StashItem] == "true"
[Type] == "Liquid Envy" # [StashItem] == "true"
[Type] == "Liquid Disgust" # [StashItem] == "true"
[Type] == "Liquid Despair" # [StashItem] == "true"
[Type] == "Concentrated Liquid Fear" # [StashItem] == "true"
[Type] == "Concentrated Liquid Suffering" # [StashItem] == "true"
[Type] == "Concentrated Liquid Isolation" # [StashItem] == "true"

[Type] == "Runic Splinter" # [StashItem] == "true"
//[Type] == "Broken Circle Artifact" # [StashItem] == "true"
//[Type] == "Black Scythe Artifact" # [StashItem] == "true"
//[Type] == "Order Artifact" # [StashItem] == "true"
//[Type] == "Sun Artifact" # [StashItem] == "true"
//[Type] == "Exotic Coinage" # [StashItem] == "true"

//[Type] == "Lesser Desert Rune" # [StashItem] == "true"
//[Type] == "Desert Rune" # [StashItem] == "true"
[Type] == "Greater Desert Rune" # [StashItem] == "true"
//[Type] == "Lesser Glacial Rune" # [StashItem] == "true"
//[Type] == "Glacial Rune" # [StashItem] == "true"
[Type] == "Greater Glacial Rune" # [StashItem] == "true"
//[Type] == "Lesser Storm Rune" # [StashItem] == "true"
//[Type] == "Storm Rune" # [StashItem] == "true"
[Type] == "Greater Storm Rune" # [StashItem] == "true"
//[Type] == "Lesser Iron Rune" # [StashItem] == "true"
//[Type] == "Iron Rune" # [StashItem] == "true"
[Type] == "Greater Iron Rune" # [StashItem] == "true"
//[Type] == "Lesser Body Rune" # [StashItem] == "true"
//[Type] == "Body Rune" # [StashItem] == "true"
//[Type] == "Greater Body Rune" # [StashItem] == "true"
//[Type] == "Lesser Mind Rune" # [StashItem] == "true"
//[Type] == "Mind Rune" # [StashItem] == "true"
//[Type] == "Greater Mind Rune" # [StashItem] == "true"
//[Type] == "Lesser Vision Rune" # [StashItem] == "true"
//[Type] == "Vision Rune" # [StashItem] == "true"
//[Type] == "Greater Vision Rune" # [StashItem] == "true"
//[Type] == "Lesser Rebirth Rune" # [StashItem] == "true"
//[Type] == "Rebirth Rune" # [StashItem] == "true"
//[Type] == "Greater Rebirth Rune" # [StashItem] == "true"
//[Type] == "Lesser Inspiration Rune" # [StashItem] == "true"
//[Type] == "Inspiration Rune" # [StashItem] == "true"
[Type] == "Greater Inspiration Rune" # [StashItem] == "true"
//[Type] == "Lesser Stone Rune" # [StashItem] == "true"
//[Type] == "Stone Rune" # [StashItem] == "true"
[Type] == "Greater Stone Rune" # [StashItem] == "true"
[Type] == "Greater Rune of Leadership" # [StashItem] == "true"
[Type] == "Greater Rune of Tithing" # [StashItem] == "true"
[Type] == "Greater Rune of Alacrity" # [StashItem] == "true"
[Type] == "Greater Rune of Nobility" # [StashItem] == "true"
//[Type] == "Lesser Robust Rune" # [StashItem] == "true"
//[Type] == "Robust Rune" # [StashItem] == "true"
//[Type] == "Greater Robust Rune" # [StashItem] == "true"
//[Type] == "Lesser Adept Rune" # [StashItem] == "true"
//[Type] == "Adept Rune" # [StashItem] == "true"
//[Type] == "Greater Adept Rune" # [StashItem] == "true"
//[Type] == "Lesser Resolve Rune" # [StashItem] == "true"
//[Type] == "Resolve Rune" # [StashItem] == "true"
//[Type] == "Greater Resolve Rune" # [StashItem] == "true"

[Type] == "Farrul's Rune of the Hunt" # [StashItem] == "true"
[Type] == "Thane Myrk's Rune of Summer" # [StashItem] == "true"
[Type] == "Lady Hestra's Rune of Winter" # [StashItem] == "true"
[Type] == "Thane Leld's Rune of Spring" # [StashItem] == "true"
[Type] == "Fenumus' Rune of Agony" # [StashItem] == "true"
[Type] == "Thane Girt's Rune of Wildness" # [StashItem] == "true"
[Type] == "Hedgewitch Assandra's Rune of Wisdom" # [StashItem] == "true"
[Type] == "Saqawal's Rune of the Sky" # [StashItem] == "true"
[Type] == "The Greatwolf's Rune of Willpower" # [StashItem] == "true"
[Type] == "Craiceann's Rune of Recovery" # [StashItem] == "true"
[Type] == "Craiceann's Rune of Warding" # [StashItem] == "true"
[Type] == "Countess Seske's Rune of Archery" # [StashItem] == "true"
[Type] == "Saqawal's Rune of Erosion" # [StashItem] == "true"
[Type] == "Saqawal's Rune of Memory" # [StashItem] == "true"
[Type] == "The Greatwolf's Rune of Claws" # [StashItem] == "true"
[Type] == "Courtesan Mannan's Rune of Cruelty" # [StashItem] == "true"
[Type] == "Thane Grannell's Rune of Mastery" # [StashItem] == "true"
[Type] == "Fenumus' Rune of Spinning" # [StashItem] == "true"
[Type] == "Fenumus' Rune of Draining" # [StashItem] == "true"
[Type] == "Farrul's Rune of Grace" # [StashItem] == "true"
[Type] == "Farrul's Rune of the Chase" # [StashItem] == "true"

[Type] == "Soul Core of Topotante" # [StashItem] == "true"
[Type] == "Soul Core of Tacati" # [StashItem] == "true"
[Type] == "Soul Core of Opiloti" # [StashItem] == "true"
[Type] == "Soul Core of Jiquani" # [StashItem] == "true"
[Type] == "Soul Core of Zalatl" # [StashItem] == "true"
[Type] == "Soul Core of Citaqualotl" # [StashItem] == "true"
[Type] == "Soul Core of Puhuarte" # [StashItem] == "true"
[Type] == "Soul Core of Tzamoto" # [StashItem] == "true"
[Type] == "Soul Core of Xopec" # [StashItem] == "true"
[Type] == "Soul Core of Quipolatl" # [StashItem] == "true"
[Type] == "Soul Core of Ticaba" # [StashItem] == "true"
[Type] == "Soul Core of Atmohua" # [StashItem] == "true"
[Type] == "Soul Core of Cholotl" # [StashItem] == "true"
[Type] == "Soul Core of Zantipi" # [StashItem] == "true"
[Type] == "Soul Core of Azcapa" # [StashItem] == "true"
[Type] == "Atmohua's Soul Core of Retreat" # [StashItem] == "true"
[Type] == "Hayoxi's Soul Core of Heatproofing" # [StashItem] == "true"
[Type] == "Zalatl's Soul Core of Insulation" # [StashItem] == "true"
[Type] == "Topotante's Soul Core of Dampening" # [StashItem] == "true"
[Type] == "Opiloti's Soul Core of Assault" # [StashItem] == "true"
[Type] == "Guatelitzi's Soul Core of Endurance" # [StashItem] == "true"
[Type] == "Xopec's Soul Core of Power" # [StashItem] == "true"
[Type] == "Xipocado's Soul Core of Dominion" # [StashItem] == "true"
[Type] == "Citaqualotl's Soul Core of Foulness" # [StashItem] == "true"
[Type] == "Cholotl's Soul Core of War" # [StashItem] == "true"
[Type] == "Tacati's Soul Core of Affliction" # [StashItem] == "true"
[Type] == "Quipolatl's Soul Core of Flow" # [StashItem] == "true"
[Type] == "Tzamoto's Soul Core of Ferocity" # [StashItem] == "true"
[Type] == "Uromoti's Soul Core of Attenuation" # [StashItem] == "true"
[Type] == "Estazunti's Soul Core of Convalescence" # [StashItem] == "true"

[Type] == "Bear Talisman" # [StashItem] == "true"
[Type] == "Primate Talisman" # [StashItem] == "true"
[Type] == "Stag Talisman" # [StashItem] == "true"
[Type] == "Boar Talisman" # [StashItem] == "true"
[Type] == "Serpent Talisman" # [StashItem] == "true"
//[Type] == "Wolf Talisman" # [StashItem] == "true"
[Type] == "Cat Talisman" # [StashItem] == "true"
//[Type] == "Owl Talisman" # [StashItem] == "true"
[Type] == "Ox Talisman" # [StashItem] == "true"
[Type] == "Fox Talisman" # [StashItem] == "true"
[Type] == "Rabbit Talisman" # [StashItem] == "true"
[Type] == "Talisman of Thruldana" # [StashItem] == "true"
//[Type] == "Talisman of Maxarius" # [StashItem] == "true"
[Type] == "Talisman of Eeshta" # [StashItem] == "true"
[Type] == "Talisman of Egrin" # [StashItem] == "true"
[Type] == "Talisman of Ralakesh" # [StashItem] == "true"
[Type] == "Talisman of Sirrius" # [StashItem] == "true"
//[Type] == "Talisman of Grold" # [StashItem] == "true"

//[Type] == "Gnawed Jawbone" # [StashItem] == "true"
//[Type] == "Preserved Jawbone" # [StashItem] == "true"
[Type] == "Ancient Jawbone" # [StashItem] == "true"
//[Type] == "Gnawed Rib" # [StashItem] == "true"
[Type] == "Preserved Rib" # [StashItem] == "true"
[Type] == "Ancient Rib" # [StashItem] == "true"
[Type] == "Gnawed Collarbone" # [StashItem] == "true"
[Type] == "Preserved Collarbone" # [StashItem] == "true"
[Type] == "Ancient Collarbone" # [StashItem] == "true"
[Type] == "Preserved Cranium" # [StashItem] == "true"
[Type] == "Preserved Vertebrae" # [StashItem] == "true"

[Type] == "Omen of Abyssal Echoes" # [StashItem] == "true"
[Type] == "Omen of the Sovereign" # [StashItem] == "true"
//[Type] == "Omen of the Liege" # [StashItem] == "true"
[Type] == "Omen of the Blackblooded" # [StashItem] == "true"
[Type] == "Omen of Putrefaction" # [StashItem] == "true"
[Type] == "Omen of Light" # [StashItem] == "true"
[Type] == "Omen of Sinistral Necromancy" # [StashItem] == "true"
[Type] == "Omen of Dextral Necromancy" # [StashItem] == "true"

//[Type] == "Zarokh's Refrain" # [StashItem] == "true"
//[Type] == "Paquate's Pact" # [StashItem] == "true"
//[Type] == "Sione's Temper" # [StashItem] == "true"
//[Type] == "Einhar's Beastrite" # [StashItem] == "true"
//[Type] == "Vilenta's Propulsion" # [StashItem] == "true"
//[Type] == "Ahn's Citadel" # [StashItem] == "true"
//[Type] == "Uruk's Smelting" # [StashItem] == "true"
//[Type] == "Kurgal's Leash" # [StashItem] == "true"
//[Type] == "Daresso's Passion" # [StashItem] == "true"
//[Type] == "Arakaali's Lust" # [StashItem] == "true"
//[Type] == "Tacati's Ire" # [StashItem] == "true"
//[Type] == "Varashta's Blessing" # [StashItem] == "true"
[Type] == "Kulemak's Invitation" # [StashItem] == "true"
[Type] == "Atalui's Bloodletting" # [StashItem] == "true"
[Type] == "Brutus' Brain" # [StashItem] == "true"
[Type] == "Ailith's Chimes" # [StashItem] == "true"
[Type] == "Tecrod's Revenge" # [StashItem] == "true"
[Type] == "Doedre's Undoing" # [StashItem] == "true"
[Type] == "Ratha's Assault" # [StashItem] == "true"
[Type] == "Arjun's Medal" # [StashItem] == "true"
[Type] == "Kaom's Madness" # [StashItem] == "true"
[Type] == "Ixchel's Torment" # [StashItem] == "true"
[Type] == "Romira's Requital" # [StashItem] == "true"
[Type] == "Tawhoa's Tending" # [StashItem] == "true"
[Type] == "Piety's Mercy" # [StashItem] == "true"
[Type] == "Dialla's Desire" # [StashItem] == "true"
[Type] == "Kalisa's Crescendo" # [StashItem] == "true"
[Type] == "Kulemak's Dominion" # [StashItem] == "true"
[Type] == "Xoph's Pyre" # [StashItem] == "true"
[Type] == "Esh's Radiance" # [StashItem] == "true"
[Type] == "Tul's Stillness" # [StashItem] == "true"
[Type] == "Uul-Netol's Embrace" # [StashItem] == "true"
[Type] == "Rakiata's Flow" # [StashItem] == "true"
[Type] == "Garukhan's Resolve" # [StashItem] == "true"
[Type] == "Rigwald's Ferocity" # [StashItem] == "true"
[Type] == "Uhtred's Exodus" # [StashItem] == "true"
[Type] == "Uhtred's Omen" # [StashItem] == "true"
[Type] == "Uhtred's Augury" # [StashItem] == "true"
[Type] == "Atziri's Allure" # [StashItem] == "true"
[Type] == "Arbiter's Ignition" # [StashItem] == "true"

[Type] == "Tertiary Calamity Fragment" # [StashItem] == "true"
[Type] == "Secondary Calamity Fragment" # [StashItem] == "true"
[Type] == "Primary Calamity Fragment" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Gems     	                               //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Uncut Skill Gem" && [GemLevel] >= "20" # [StashItem] == "true"
[Type] == "Uncut Spirit Gem" && [GemLevel] == "19" # [StashItem] == "true"
[Type] == "Uncut Spirit Gem" && [GemLevel] == "20" # [StashItem] == "true"
//[Type] == "Uncut Support Gem" && [GemLevel] >= "5" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                         Disenchant Uniques for Chance Orbs    	               //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////

// With this rule uncommented, bot will pickup every uniques and disenchant them if they don't match another stashitem rule in the pickit
[Rarity] == "Unique" # [UniqueName] == "PICK ME AND DISENCHANT ME" && [StashItem] == "true" 


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Runes  			                           //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


//[Type] == "Body Rune" # [StashItem] == "true"
//[Type] == "Desert Rune" # [StashItem] == "true"
//[Type] == "Glacial Rune" # [StashItem] == "true"
//[Type] == "Inspiration Rune" # [StashItem] == "true"
//[Type] == "Iron Rune" # [StashItem] == "true"
//[Type] == "Mind Rune" # [StashItem] == "true"
//[Type] == "Rebirth Rune" # [StashItem] == "true"
//[Type] == "Stone Rune" # [StashItem] == "true"
//[Type] == "Storm Rune" # [StashItem] == "true"
//[Type] == "Vision Rune" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                              Distilled Emotions	      	                       //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Distilled Isolation" # [StashItem] == "true"
[Type] == "Distilled Suffering" # [StashItem] == "true"
[Type] == "Distilled Fear" # [StashItem] == "true"
[Type] == "Distilled Despair" # [StashItem] == "true"
[Type] == "Distilled Disgust" # [StashItem] == "true"
[Type] == "Distilled Envy" # [StashItem] == "true"
[Type] == "Distilled Paranoia" # [StashItem] == "true"
[Type] == "Distilled Ire" # [StashItem] == "true"
[Type] == "Distilled Guilt" # [StashItem] == "true"
[Type] == "Distilled Greed" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                    Soul Cores 	                               //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Soul Core of Atmohua" # [StashItem] == "true"
[Type] == "Soul Core of Azcapa" # [StashItem] == "true"
[Type] == "Soul Core of Cholotl" # [StashItem] == "true"
[Type] == "Soul Core of Citaqualotl" # [StashItem] == "true"
[Type] == "Soul Core of Jiquani" # [StashItem] == "true"
[Type] == "Soul Core of Opiloti" # [StashItem] == "true"
[Type] == "Soul Core of Puhuarte" # [StashItem] == "true"
[Type] == "Soul Core of Quipolatl" # [StashItem] == "true"
[Type] == "Soul Core of Tacati" # [StashItem] == "true"
[Type] == "Soul Core of Ticaba" # [StashItem] == "true"
[Type] == "Soul Core of Topotante" # [StashItem] == "true"
[Type] == "Soul Core of Tzamoto" # [StashItem] == "true"
[Type] == "Soul Core of Xopec" # [StashItem] == "true"
[Type] == "Soul Core of Zalatl" # [StashItem] == "true"
[Type] == "Soul Core of Zantipi" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Omens                                       //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Omen of Amelioration" # [StashItem] == "true"
[Type] == "Omen of Corruption" # [StashItem] == "true"
[Type] == "Omen of Dextral Alchemy" # [StashItem] == "true"
[Type] == "Omen of Dextral Annulment" # [StashItem] == "true"
[Type] == "Omen of Dextral Coronation" # [StashItem] == "true"
[Type] == "Omen of Dextral Erasure" # [StashItem] == "true"
[Type] == "Omen of Dextral Exaltation" # [StashItem] == "true"
[Type] == "Omen of Greater Annulment" # [StashItem] == "true"
[Type] == "Omen of Greater Exaltation" # [StashItem] == "true"
[Type] == "Omen of Refreshment" # [StashItem] == "true"
[Type] == "Omen of Resurgence" # [StashItem] == "true"
[Type] == "Omen of Sinistral Alchemy" # [StashItem] == "true"
[Type] == "Omen of Sinistral Annulment" # [StashItem] == "true"
[Type] == "Omen of Sinistral Coronation" # [StashItem] == "true"
[Type] == "Omen of Sinistral Erasure" # [StashItem] == "true"
[Type] == "Omen of Sinistral Exaltation" # [StashItem] == "true"
[Type] == "Omen of Whittling" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                    Essences                                     //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Essence of Battle" # [StashItem] == "true"
[Type] == "Essence of Electricity" # [StashItem] == "true"
[Type] == "Essence of Enhancement" # [StashItem] == "true"
[Type] == "Essence of Flames" # [StashItem] == "true"
[Type] == "Essence of Haste" # [StashItem] == "true"
[Type] == "Essence of Ice" # [StashItem] == "true"
[Type] == "Essence of Ruin" # [StashItem] == "true"
[Type] == "Essence of Sorcery" # [StashItem] == "true"
[Type] == "Essence of the Body" # [StashItem] == "true"
[Type] == "Essence of the Infinite" # [StashItem] == "true"
[Type] == "Essence of the Mind" # [StashItem] == "true"
[Type] == "Essence of Torment" # [StashItem] == "true"

[Type] == "Greater Essence of Battle" # [StashItem] == "true"
[Type] == "Greater Essence of Electricity" # [StashItem] == "true"
[Type] == "Greater Essence of Enhancement" # [StashItem] == "true"
[Type] == "Greater Essence of Flames" # [StashItem] == "true"
[Type] == "Greater Essence of Haste" # [StashItem] == "true"
[Type] == "Greater Essence of Ice" # [StashItem] == "true"
[Type] == "Greater Essence of Ruin" # [StashItem] == "true"
[Type] == "Greater Essence of Sorcery" # [StashItem] == "true"
[Type] == "Greater Essence of the Body" # [StashItem] == "true"
[Type] == "Greater Essence of the Infinite" # [StashItem] == "true"
[Type] == "Greater Essence of the Mind" # [StashItem] == "true"
[Type] == "Greater Essence of Torment" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Catalysts                                   //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Breach Splinter" # [StashItem] == "true"
//[Type] == "Flesh Catalyst" # [StashItem] == "true"
//[Type] == "Neural Catalyst" # [StashItem] == "true"
//[Type] == "Carapace Catalyst" # [StashItem] == "true"
//[Type] == "Adaptive Catalyst" # [StashItem] == "true"
//[Type] == "Xoph's Catalyst" # [StashItem] == "true"
[Type] == "Tul's Catalyst" # [StashItem] == "true"
[Type] == "Esh's Catalyst" # [StashItem] == "true"
//[Type] == "Uul-Netol's Catalyst" # [StashItem] == "true"
[Type] == "Reaver Catalyst" # [StashItem] == "true"
//[Type] == "Sibilant Catalyst" # [StashItem] == "true"
[Type] == "Chayula's Catalyst" # [StashItem] == "true"
//[Type] == "Skittering Catalyst" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Splinters                                   //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Breach Splinter" # [StashItem] == "true"
[Type] == "Simulacrum Splinter" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Artifacts                                   //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


//[Type] == "Broken Circle Artifact" # [StashItem] == "true"
//[Type] == "Black Scythe Artifact" # [StashItem] == "true"
//[Type] == "Order Artifact" # [StashItem] == "true"
//[Type] == "Sun Artifact" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Trial Keys                                  //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


//[Type] == "Bronze Key" # [StashItem] == "true"
//[Type] == "Silver Key" # [StashItem] == "true"
//[Type] == "Gold Key" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                    Waystones                                    //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////

[Category] == "Waystone" && [Rarity] == "Normal" && [WaystoneTier] >= "1" # [StashItem] == "true"
[Category] == "Waystone" && [Rarity] == "Magic" && [WaystoneTier] >= "1" # [StashItem] == "true"
[Category] == "Waystone" && [Rarity] == "Rare" && [WaystoneTier] >= "1" # [StashItem] == "true"

/////////////////////////////////////////
///                                   ///
///        Delirious Waystones        ///
///                                   ///
/////////////////////////////////////////

[Category] == "Waystone" && [Rarity] == "Normal" && [WaystoneTier] >= "1" # [map_endgame_fog_depth] >= "1" && [StashItem] == "true"
[Category] == "Waystone" && [Rarity] == "Magic" && [WaystoneTier] >= "1" # [map_endgame_fog_depth] >= "1" && [StashItem] == "true"
[Category] == "Waystone" && [Rarity] == "Rare" && [WaystoneTier] >= "1" # [map_endgame_fog_depth] >= "1" && [StashItem] == "true"

/////////////////////////////////////////
///                                   ///
///          Special Waystones        ///
///                                   ///
/////////////////////////////////////////


[Type] == "An Audience With The King" # [StashItem] == "true"
[Type] == "Faded Crisis Fragment" # [StashItem] == "true"
[Type] == "Weathered Crisis Fragment" # [StashItem] == "true"
[Type] == "Ancient Crisis Fragment" # [StashItem] == "true"
[Type] == "Victorious Fate" # [StashItem] == "true"
[Type] == "Simulacrum" # [StashItem] == "true"
[Type] == "Cowardly Fate" # [StashItem] == "true"
[Type] == "Deadly Fate" # [StashItem] == "true"
[Type] == "Breachstone" # [StashItem] == "true"
// [Type] == "Inscribed Ultimatum" # [StashItem] == "true"
[Type] == "Expedition Logbook" # [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///              Tablets              ///
///                                   ///
/////////////////////////////////////////


[Type] == "Precursor Tablet" # [StashItem] == "true"
[Type] == "Breach Precursor Tablet" # [StashItem] == "true"
[Type] == "Expedition Precursor Tablet" # [StashItem] == "true"
[Type] == "Delirium Precursor Tablet" # [StashItem] == "true"
[Type] == "Ritual Precursor Tablet" # [StashItem] == "true"
[Type] == "Overseer Precursor Tablet" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Jewells     	                           //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Time-Lost Emerald" && [Rarity] == "Magic" # [StashItem] == "true"
[Type] == "Time-Lost Emerald" && [Rarity] == "Rare" # [StashItem] == "true"

[Type] == "Time-Lost Diamond" && [Rarity] == "Magic" # [StashItem] == "true"
[Type] == "Time-Lost Diamond" && [Rarity] == "Rare" # [StashItem] == "true"

[Type] == "Time-Lost Sapphire" && [Rarity] == "Magic" # [StashItem] == "true"
[Type] == "Time-Lost Sapphire" && [Rarity] == "Rare" # [StashItem] == "true"

[Type] == "Time-Lost Ruby" && [Rarity] == "Magic" # [StashItem] == "true"
[Type] == "Time-Lost Ruby" && [Rarity] == "Rare" # [StashItem] == "true"


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                    Charms 	                                   //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////


[Type] == "Golden Charm" && [Rarity] == "Unique" # [StashItem] == "true" // Rite of Passage
[Type] == "Silver Charm" && [Rarity] == "Unique" # [StashItem] == "true" // Fall of the axe
[Type] == "Thawing Charm" && [Rarity] == "Unique" # [StashItem] == "true" // Nascent Hope
[Type] == "Stone Charm" && [Rarity] == "Unique" # [StashItem] == "true" // For utopia
[Type] == "Amethyst Charm" && [Rarity] == "Unique" # [StashItem] == "true" // Forsaken Bangle


/////////////////////////////////////////////////////////////////////////////////////
//                                                                                 //
//                                     Misc 	                                   //
//                                                                                 //
/////////////////////////////////////////////////////////////////////////////////////



///////////////////////////
///                     ///
///   Chance Orb Base   ///
///                     ///
///////////////////////////


[Type] == "Heavy Belt" && [Rarity] == "Normal" # [StashItem] == "true" // Headhunter
[Type] == "Golden Charm" && [Rarity] == "Normal" # [StashItem] == "true" // Rite of Passage

//[Type] == "Stellar Amulet" && [Rarity] == "Normal" # [StashItem] == "true"
//[Type] == "Sapphire Ring" && [Rarity] == "Normal" # [StashItem] == "true"
//[Type] == "Attuned Wand" && [ItemLevel] >= "81" && [Rarity] == "Normal" # [StashItem] == "true"
//[Type] == "Siphoning Wand" && [ItemLevel] >= "81" && [Rarity] == "Normal" # [StashItem] == "true"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///                                                                                                                      ///
///                                                                                                                      ///
///                                               Uniques Section                                                        ///
///                                                                                                                      ///
///                                                                                                                      ///
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// ABBYSS META UNIQUES

[Type] == "Ornate Gauntlets" && [Rarity] == "Unique" # [UniqueName] == "Death Articulated" && [StashItem] == "true"
[Type] == "Utility Wraps" && [Rarity] == "Unique" # [UniqueName] == "Thunderfist" && [StashItem] == "true"
[Type] == "Lattice Sandals" && [Rarity] == "Unique" # [UniqueName] == "Bones of Ullr" && [StashItem] == "true"
[Type] == "Primed Quiver" && [Rarity] == "Unique" # [UniqueName] == "Cadiro's Gambit" && [StashItem] == "true"
[Type] == "Viper Cap" && [Rarity] == "Unique" # [UniqueName] == "Constricting Command" && [StashItem] == "true"
[Type] == "Embroidered Gloves" && [Rarity] == "Unique" # [UniqueName] == "Leopold's Applause" && [StashItem] == "true"
[Type] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Kalandra's Touch" && [StashItem] == "true"
[Type] == "Wide Belt" && [Rarity] == "Unique" # [UniqueName] == "The Gnashing Sash" && [StashItem] == "true"
[Type] == "Pearl Ring" && [Rarity] == "Unique" # [UniqueName] == "Snakepit" && [StashItem] == "true"
[Type] == "Amethyst Ring" && [Rarity] == "Unique" # [UniqueName] == "Original Sin" && [StashItem] == "true"
[Type] == "Bloodstone Amulet" && [Rarity] == "Unique" # [UniqueName] == "Yoke of Suffering" && [StashItem] == "true"
[Type] == "Sapphire Ring" && [Rarity] == "Unique" # [UniqueName] == "Dream Fragments" && [StashItem] == "true"
[Type] == "Golden Charm" && [Rarity] == "Unique" # [UniqueName] == "Rite of Passage" && [StashItem] == "true"
[Type] == "Silver Charm" && [Rarity] == "Unique" # [UniqueName] == "The Fall of the Axe" && [StashItem] == "true"
[Type] == "Thawing Charm" && [Rarity] == "Unique" # [UniqueName] == "Nascent Hope" && [StashItem] == "true"
[Type] == "Stone Charm" && [Rarity] == "Unique" # [UniqueName] == "For Utopia" && [StashItem] == "true"
[Type] == "Timeless Jewel" && [Rarity] == "Unique" # [UniqueName] == "Heroic Tragedy" && [StashItem] == "true"
[Type] == "Diamond" && [Rarity] == "Unique" # [UniqueName] == "Heart of the Well" && [StashItem] == "true"
[Type] == "Diamond" && [Rarity] == "Unique" # [UniqueName] == "Megalomaniac" && [StashItem] == "true"
[Type] == "Precursor Tablet" && [Rarity] == "Unique" # [UniqueName] == "Visions of Paradise" && [StashItem] == "true"
[Type] == "Precursor Tablet" && [Rarity] == "Unique" # [UniqueName] == "The Grand Project" && [StashItem] == "true"
[Type] == "Shrine Sceptre" && [Rarity] == "Unique" # [UniqueName] == "Palm of the Dreamer" && [StashItem] == "true"
[Type] == "Shrine Sceptre" && [Rarity] == "Unique" # [UniqueName] == "Sacred Flame" && [StashItem] == "true"
[Type] == "Desolate Crossbow" && [Rarity] == "Unique" # [UniqueName] == "The Last Lament" && [StashItem] == "true"
[Type] == "Artillery Bow" && [Rarity] == "Unique" # [UniqueName] == "Fairgraves' Curse" && [StashItem] == "true"
[Type] == "Shrine Sceptre" && [Rarity] == "Unique" # [UniqueName] == "Guiding Palm of the Mind" && [StashItem] == "true"
[Type] == "Shrine Sceptre" && [Rarity] == "Unique" # [UniqueName] == "Guiding Palm of the Eye" && [StashItem] == "true"
[Type] == "Incense Relic" && [Rarity] == "Unique" # [UniqueName] == "The Last Flame" && [StashItem] == "true"
[Type] == "Vase Relic" && [Rarity] == "Unique" # [UniqueName] == "The Desperate Alliance" && [StashItem] == "true"
[Type] == "Sacred Focus" && [Rarity] == "Unique" # [UniqueName] == "Rathpith Globe" && [StashItem] == "true"
[Type] == "Inricate Crest Shield" && [Rarity] == "Unique" # [UniqueName] == "Prism Guardian" && [StashItem] == "true"
[Type] == "Armoured Cap" && [Rarity] == "Unique" # [UniqueName] == "Alpha's Howl" && [StashItem] == "true"
[Type] == "Blacksteel Tower Shield" && [Rarity] == "Unique" # [UniqueName] == "Chernobog's Pillar" && [StashItem] == "true"
[Type] == "Chain Tiara" && [Rarity] == "Unique" # [UniqueName] == "Sandstorm Visage" && [StashItem] == "true"
[Type] == "Heroic Armour" && [Rarity] == "Unique" # [UniqueName] == "The Coming Calamity" && [StashItem] == "true"
[Type] == "Desolate Crossbow" && [Rarity] == "Unique" # [UniqueName] == "The Last Lament" && [StashItem] == "true"
[Type] == "Artillery Bow" && [Rarity] == "Unique" # [UniqueName] == "Fairgraves' Curse" && [StashItem] == "true"
[Type] == "Timeless Jewel" && [Rarity] == "Unique" # [UniqueName] == "Undying Hate" && [StashItem] == "true"


//////////////////////////////////////////////////////////////
///                                                        ///
///                     Off-Hand Items                     ///
///                                                        ///
//////////////////////////////////////////////////////////////

/////////////////////////////////////////
///                                   ///
///              Quivers              ///
///                                   ///
/////////////////////////////////////////

/////////////////////////////////////////
///                                   ///
///              Shields              ///
///                                   ///
/////////////////////////////////////////

 
[Type] == "Crucible Tower Shield" && [Rarity] == "Unique" # [UniqueName] == "Svalinn" && [StashItem] == "true" 
[Type] == "Stone Tower Shield" && [Rarity] == "Unique" # [UniqueName] == "The Surrender" && [StashItem] == "true" 
//[Type] == "Omen Crest Shield" && [Rarity] == "Unique" # [UniqueName] == "Mahuxotl's Machination" && [StashItem] == "true" 

[Type] == "Jingling Crest Shield" && [Rarity] == "Unique" # [UniqueName] == "Crest Of Andura" && [WeightedSum(mana_regeneration_rate_+%:2,additional_intelligence:5,local_armour_and_energy_shield_+%:1,base_cooldown_speed_+%:2)] >= "370" && [StashItem] == "true" 
[Type] == "Emblem Crest Shield" && [Rarity] == "Unique" # [UniqueName] == "Saffell's Frame" && [WeightedSum(base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1)] >= "75" && [StashItem] == "true" 


/////////////////////////////////////////
///                                   ///
///              Focus                ///
///                                   ///
/////////////////////////////////////////


[Type] == "Tonal Focus" && [Rarity] == "Unique" # [UniqueName] == "Threaded Light" && [spell_damage_+%_per_10_spirit] >= "12" && [StashItem] == "true"
[Type] == "Woven Focus" && [Rarity] == "Unique" # [UniqueName] == "Serpent's Lesson" && [base_maximum_mana] >= "100" && [base_maximum_life] >= "100" && [StashItem] == "true"


//////////////////////////////////////////////////////////////////
///                                                            ///
///                       Armor Items                          ///
///                                                            ///
//////////////////////////////////////////////////////////////////


/////////////////////////////////////////
///                                   ///
///               Gloves              ///
///                                   ///
/////////////////////////////////////////


[Type] == "Fine Bracers" && [Rarity] == "Unique" # [UniqueName] == "Maligaro's Virtuosity" && [StashItem] == "true"
//[Type] == "Furtive Wraps" && [Rarity] == "Unique" # [UniqueName] == "Hand of Wisdom and Action" && [StashItem] == "true" 
[Type] == "Moulded Mitts" && [Rarity] == "Unique" # [UniqueName] == "Atziri's Acuity" && [StashItem] == "true" 

[Type] == "Burnished Gauntlets" && [Rarity] == "Unique" # [UniqueName] == "Aerisvane's Wings" && [WeightedSum(local_armour_and_evasion_+%:1,attack_speed_+%:7,additional_intelligence:2.33)] >= "155" && [StashItem] == "true" 
[Type] == "Linen Wraps" && [Rarity] == "Unique" # [UniqueName] == "Blessed Bonds" && [WeightedSum(local_base_evasion_rating:1,local_energy_shield:2,base_mana_gained_on_enemy_death:2.85)] >= "270" && [StashItem] == "true" 
[Type] == "Grand Machettes" && [Rarity] == "Unique" # [UniqueName] == "Sine Aequo" && [WeightedSum(skill_speed_+%:4,local_armour_and_evasion_and_energy_shield_+%:1)] >= "185" && [StashItem] == "true" 

//[Type] == "Moulded Mitts" && [Rarity] == "Unique" # [UniqueName] == "Hateforge" && [gain_X_random_charges_on_reaching_maximum_rage] >= "3" && [maximum_rage] >= "10" && [StashItem] == "true"
//[Type] == "Linen Wraps" && [Rarity] == "Unique" # [UniqueName] == "Killjoy" && [WeightedSum(local_evasion_and_energy_shield_+%:1,base_maximum_life:1.2,base_critical_strike_multiplier_+:2)] >= "165" &&  [StashItem] == "true" 
//[Type] == "Intricate Gloves" && [Rarity] == "Unique" # [UniqueName] == "Demon Stitcher" && [WeightedSum(local_energy_shield:2,base_maximum_life:1,base_cast_speed_+%:10,sacrifice_%_maximum_life_to_gain_as_es_on_spell_cast:8)] >= "475" && [StashItem] == "true" 
//[Type] == "Sectioned Bracers" && [Rarity] == "Unique" # [UniqueName] == "Idle Hands" && [local_evasion_rating_+%] >= "60" && [accuracy_rating] >= "100" && [additional_intelligence] >= "10" && [StashItem] == "true" 
//[Type] == "Jewelled Gloves" && [Rarity] == "Unique" # [UniqueName] == "Kitoko's Current" && [attack_and_cast_speed_+%] == "-10" && [additional_dexterity] == "20" && [local_energy_shield_+%] == "50" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///               Boots               ///
///                                   ///
/////////////////////////////////////////


[Type] == "Trimmed Greaves" && [Rarity] == "Unique" # [UniqueName] == "Trampletoe" && [StashItem] == "true"

//[Type] == "Lattice Sandals" && [Rarity] == "Unique" # [UniqueName] == "Bones Of Ullr" && [WeightedSum(base_maximum_life:1.5,base_maximum_mana:1.5,local_energy_shield_+%:1)] >= "168" && [StashItem] == "true"
//[Type] == "Braced Sabatons" && [Rarity] == "Unique" # [UniqueName] == "Darkray Vectors" && [WeightedSum(local_armour_and_evasion_+%:1,base_maximum_lightning_damage_resistance_%:3.33)] >= "175" && [StashItem] == "true"
//[Type] == "Embossed Boots" && [Rarity] == "Unique" # [UniqueName] == "Gamblesprint" && [WeightedSum(local_evasion_rating_+%:1,base_lightning_damage_resistance_%:5.6,additional_dexterity:9.33,base_item_found_rarity_+%:9.33)] >= "590" && [StashItem] == "true"
//[Type] == "Threaded Shoes" && [Rarity] == "Unique" # [UniqueName] == "Ghostmarch" && [local_evasion_and_energy_shield_+%] >= "150" && [base_maximum_mana] >= "50" && [base_chaos_damage_resistance_%] >= "23" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///            Helmets                ///
///                                   ///
/////////////////////////////////////////


//[Type] == "Wrapped Greathelm" && [Rarity] == "Unique" # [UniqueName] == "Black Sun Crest" && [StashItem] == "true"
[Type] == "Armoured Cap" && [Rarity] == "Unique" # [UniqueName] == "Alpha's Howl" && [StashItem] == "true" 
[Type] == "Tribal Mask" && [Rarity] == "Unique" # [UniqueName] == "The Vertex" && [StashItem] == "true" 
[Rarity] == "Unique" # [UniqueName] == "Thrillsteel" && [StashItem] == "true" 

[Type] == "Chain Tiara" && [Rarity] == "Unique" # [UniqueName] == "Sandstorm Visage" && [local_energy_shield] >= "120" && [additional_dexterity] >= "29" && [StashItem] == "true"
[Type] == "Heavy Crown" && [Rarity] == "Unique" # [UniqueName] == "Cornathaum" && [base_item_found_rarity_+%] >= "20" && [additional_intelligence] >= "49" && [StashItem] == "true"

[Type] == "Felt Cap" && [Rarity] == "Unique" # [UniqueName] == "Goldrim" && [base_resist_all_elements_%] >= "35" && [StashItem] == "true"
[Type] == "Brimmed Helm" && [Rarity] == "Unique" # [UniqueName] == "Greymake" && [WeightedSum(additional_dexterity:1,additional_intelligence:1,additional_strength:1)] >= "130" && [StashItem] == "true" 
[Type] == "Grand Visage" && [Rarity] == "Unique" # [UniqueName] == "Solus Ipse" && [WeightedSum(local_armour_and_evasion_and_energy_shield_+%:1,base_maximum_mana:1.5)] >= "330" && [StashItem] == "true"
[Type] == "Chain Tiara" && [Rarity] == "Unique" # [UniqueName] == "Forbidden Gaze" && [local_energy_shield_+%] >= "100" && [base_maximum_cold_damage_resistance_%] >= "5" && [base_cold_damage_resistance_%] >= "49"  [StashItem] == "true" 


/////////////////////////////////////////
///                                   ///
///            Body Armor             ///
///                                   ///
/////////////////////////////////////////


[Type] == "Smuggler Coat" && [Rarity] == "Unique" # [UniqueName] == "Queen of the Forest" && [StashItem] == "true"
//[Type] == "Silk Robe" && [Rarity] == "Unique" # [UniqueName] == "Temporalis" && [StashItem] == "true"
//[Type] == "Grand Regalia" && [Rarity] == "Unique" # [UniqueName] == "Morior Invictus" && [StashItem] == "true"
[Type] == "Conqueror Plate" && [Rarity] == "Unique" # [UniqueName] == "Kaom's Heart" && [StashItem] == "true"

[Type] == "Champion Cuirass" && [Rarity] == "Unique" # [UniqueName] == "The Brass Dome" && [local_physical_damage_reduction_rating_+%] >= "495" && [base_maximum_all_resistances_%] == "-1" && [StashItem] == "true"
[Type] == "Explorer Armour" && [Rarity] == "Unique" # [UniqueName] == "Pragmatism" && [WeightedSum(local_armour_and_evasion_+%:1,base_resist_all_elements_%:15)] >= "550" && [StashItem] == "true"
[Type] == "Altar Robe" && [Rarity] == "Unique" # [UniqueName] == "The Covenant" && [WeightedSum(base_maximum_life:1,local_energy_shield_+%:1)] >= "275" && [StashItem] == "true" 
[Type] == "Scale Mail" && [Rarity] == "Unique" # [UniqueName] == "Doryani's Prototype" && [local_armour_and_evasion_+%] >= "99" && [base_maximum_life] >= "99" && [StashItem] == "true"
[Type] == "Vaal Cuirass" && [Rarity] == "Unique" # [UniqueName] == "Greed's Embrace" && [WeightedSum(local_physical_damage_reduction_rating_+%:1,base_item_found_rarity_+%:3,base_fire_damage_resistance_%:5)] >= "460" && [StashItem] == "true"
//[Type] == "Mail Vestements" && [Rarity] == "Unique" # [UniqueName] == "Icetomb" && [additional_intelligence] >= "30" && [additional_strength] >= "30" && [base_cold_damage_resistance_%] >= "40" && [StashItem] == "true" 
//[Type] == "Knight Armour" && [Rarity] == "Unique" # [UniqueName] == "Perfidy" && [avoid_physical_damage_%] >= "39" && [avoid_chaos_damage_%] >= "39" && [local_armour_and_evasion_+%] >= "148" && [StashItem] == "true"
[Type] == "Garmet" && [Rarity] == "Unique" # [UniqueName] == "Skin Of The Loyal" && [base_resist_all_elements_%] >= "40" && [StashItem] == "true"
[Type] == "Garmet" && [Rarity] == "Unique" # [UniqueName] == "Tabula Rasa" && [StashItem] == "true"


//////////////////////////////////////////////////////////////////
///                                                            ///
///                       Jewelry                              ///
///                                                            ///
//////////////////////////////////////////////////////////////////

/////////////////////////////////////////
///                                   ///
///              Amulets              ///
///                                   ///
/////////////////////////////////////////


[Category] == "Amulet" && [Rarity] == "Unique" # [UniqueName] == "Fireflower" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Unique" # [UniqueName] == "Carnage Heart" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Unique" # [UniqueName] == "Eye of Chayula" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Unique" # [UniqueName] == "Astramentis" && [StashItem] == "true" 
[Category] == "Amulet" && [Rarity] == "Unique" # [UniqueName] == "Defiance of Destiny" && [StashItem] == "true" 
[Category] == "Amulet" && [Rarity] == "Unique" # [UniqueName] == "Serpent's Egg" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Unique" # [UniqueName] == "The Everlasting Gaze" && [StashItem] == "true" 


/////////////////////////////////////////
///                                   ///
///              Rings                ///
///                                   ///
/////////////////////////////////////////


[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Kalandra's Touch" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Dream Fragments" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Original Sin" && [StashItem] == "true" 
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Death Rush" && [StashItem] == "true" 
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Snakepit" && [StashItem] == "true" 
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Levinstone" && [StashItem] == "true" 
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Sekhema's Resolve" && [StashItem] == "true" 
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Ventor's Gamble" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Thief's Torment" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Seed Of Cataclysm" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Andvarius" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Serpent's Egg" && [WeightedSum(additional_all_attributes:1,base_chaos_damage_resistance_%:0.86)] >= "35" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Idol Of Uldurn" && [WeightedSum(base_maximum_life:1,additional_dexterity:4)] >= "155" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Beacon Of Azis" && [base_maximum_mana] >= "100" && [base_spirit_from_equipment] >= "15" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Unique" # [UniqueName] == "Serpent's Egg" && [StashItem] == "true"

/////////////////////////////////////////
///                                   ///
///              Belts                ///
///                                   ///
/////////////////////////////////////////


[Type] == "Heavy Belt" && [Rarity] == "Unique" # [UniqueName] == "Headhunter" && [StashItem] == "true"
//[Type] == "Utility Belt" && [Rarity] == "Unique" # [UniqueName] == "Ingenuity" && [StashItem] == "true"
[Type] == "Ornate Belt" && [Rarity] == "Unique" # [UniqueName] == "Ryslatha's Coil" && [StashItem] == "true"

[Type] == "Plate Belt" && [Rarity] == "Unique" # [UniqueName] == "Inferno Clasp" && [WeightedSum(local_base_physical_damage_reduction_rating:1,additional_strength:14.5,base_maximum_fire_damage_resistance_%:58,base_fire_damage_resistance_%:5.8)] >= "1100" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///             Jewels                ///
///                                   ///
/////////////////////////////////////////


[Category] == "Jewel" && [Rarity] == "Unique" # [UniqueName] == "Against the Darkness" && [StashItem] == "true"
[Category] == "Jewel" && [Rarity] == "Unique" # [UniqueName] == "From Nothing" && [StashItem] == "true" 
[Category] == "Jewel" && [Rarity] == "Unique" # [UniqueName] == "Grand Spectrum" && [StashItem] == "true"
[Category] == "Jewel" && [Rarity] == "Unique" # [UniqueName] == "The Adorned" && [StashItem] == "true" 
[Category] == "Jewel" && [Rarity] == "Unique" # [UniqueName] == "Controlled Metamorphosis" && [StashItem] == "true" 
[Category] == "Jewel" && [Rarity] == "Unique" # [UniqueName] == "Grand Spectrum" && [StashItem] == "true" 
[Category] == "Jewel" && [Rarity] == "Unique" # [UniqueName] == "Heart of the Well" && [StashItem] == "true" 


/////////////////////////////////////////
///                                   ///
///            Flasks                 ///
///                                   ///
/////////////////////////////////////////


[Category] == "Ultimate Life Flask" && [Rarity] == "Unique" # [UniqueName] == "Olroth's Resolve" && [StashItem] == "true" 
[Category] == "Ultimate Mana Flask" && [Rarity] == "Unique" # [UniqueName] == "Melting Maelstrom" && [StashItem] == "true" 


//////////////////////////////////////////////////////////////////
///                                                            ///
///                       Weapons                              ///
///                                                            ///
//////////////////////////////////////////////////////////////////

/////////////////////////////
///                       ///
///         Wands         ///
///                       ///
/////////////////////////////

/////////////////////////////
///                       ///
///       Sceptre         ///
///                       ///
/////////////////////////////


[Type] == "Shrine Sceptre" && [Rarity] == "Unique" # [UniqueName] == "Sacred Flame" && [StashItem] == "true" 


/////////////////////////////////////////
///                                   ///
///              Melee                ///
///                                   ///
/////////////////////////////////////////


[Type] == "Glass Shank" && [Rarity] == "Unique" # [UniqueName] == "Winter's Bite" && [StashItem] == "true"
//[Type] == "Long Quarterstaff" && [Rarity] == "Unique" # [UniqueName] == "Pillar of the Caged God" && [StashItem] == "true"
//[Rarity] == "Unique" # [UniqueName] == "INCOMPLETE" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///             Ranged                ///
///                                   ///
/////////////////////////////////////////


[Type] == "Crude Bow" && [Rarity] == "Unique" # [UniqueName] == "Widowhail" && [StashItem] == "true" 


//////////////////////////////////////////////////////////////////
///                                                            ///
///                         Misc                               ///
///                                                            ///
//////////////////////////////////////////////////////////////////


//[Rarity] == "Unique" # [UniqueName] == "The Last Flame" && [StashItem] == "true" 
//[Rarity] == "Unique" # [UniqueName] == "The Desperate Alliance" && [StashItem] == "true"


//////////////////////////////////////////////////////////////////
///                                                            ///
///                       Corruption                           ///
///                                                            ///
//////////////////////////////////////////////////////////////////


[Type] == "Crude Bow" && [Rarity] == "Unique" # [UniqueName] == "Widowhail" && [StashItem] == "true" 
[Type] == "Gold Circlet" && [Rarity] == "Unique" # [UniqueName] == "Atziri's Disdain" && [StashItem] == "true" 
[Type] == "Wrapped Greathelmet" && [Rarity] == "Unique" # [UniqueName] == "Black Sun Crest" && [StashItem] == "true"
//[Type] == "Long Quarterstaff" && [Rarity] == "Unique" # [UniqueName] == "Pillar of the Caged God" && [StashItem] == "true"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///                                                                                                                      ///
///                                                                                                                      ///
///                                                 Rares Section                                                        ///
///                                                                                                                      ///
///                                                                                                                      ///
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////
///                                                        ///
///                     Off-Hand Items                     ///
///                                                        ///
//////////////////////////////////////////////////////////////

/////////////////////////////////////////
///                                   ///
///              Quivers              ///
///                                   ///
/////////////////////////////////////////


[WeaponCategory] == "Quiver" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(attack_speed_+%:3,accuracy_rating:0.04,base_projectile_speed_+%:0.5,additional_dexterity:0.2,attack_critical_strike_chance_+%:1,attack_critical_strike_multiplier_+:0.7,damage_+%_with_bow_skills:1.2)] >= "102" && [StashItem] == "true"
[WeaponCategory] == "Quiver" && [ItemTier] >= "0" && [Rarity] == "Rare" # [projectile_skill_gem_level_+] == "1" && [WeightedSum(attack_speed_+%:3,accuracy_rating:0.04,base_projectile_speed_+%:0.5,additional_dexterity:0.2,attack_critical_strike_chance_+%:1,attack_critical_strike_multiplier_+:0.7,damage_+%_with_bow_skills:1.2)] >= "70" && [StashItem] == "true"
[WeaponCategory] == "Quiver" && [ItemTier] >= "0" && [Rarity] == "Rare" # [projectile_skill_gem_level_+] == "2" && [WeightedSum(attack_speed_+%:3,accuracy_rating:0.04,base_projectile_speed_+%:0.5,additional_dexterity:0.2,attack_critical_strike_chance_+%:1,attack_critical_strike_multiplier_+:0.7,damage_+%_with_bow_skills:1.2)] >= "50" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///              Shields              ///
///                                   ///
/////////////////////////////////////////


[WeaponCategory] == "Shield" && [ItemTier] >= "3" && [Rarity] == "Rare" # [local_block_chance_+%] >= "1" && [WeightedSum(local_block_chance_+%:0.2,base_physical_damage_reduction_rating:0.3,local_physical_damage_reduction_rating_+%:0.2,local_armour_and_energy_shield_+%:0.2,local_armour_and_evasion_+%:0.2,base_maximum_life:1,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_maximum_cold_damage_resistance_%:15,base_maximum_fire_damage_resistance_%:15,base_maximum_lightning_damage_resistance_%:15,base_resist_all_elements_%:6)] >= "260" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///              Focus                ///
///                                   ///
/////////////////////////////////////////


[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_spell_critical_strike_multiplier_+:3,spell_critical_strike_chance_+%:3,base_cast_speed_+%:7,mana_regeneration_rate_+%:2.5,base_maximum_mana:1,spell_damage_+%:3,lightning_damage_+%:3,fire_damage_+%:0.5,cold_damage_+%:0.5,additional_intelligence:2)] >= "520" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "320" && [StashItem] == "true"


// Lightning Focus
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,lightning_damage_+%:2)] >= "420" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "50" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,lightning_damage_+%:2)] >= "400" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "75" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,lightning_damage_+%:2)] >= "350" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "100" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,lightning_damage_+%:2)] >= "300" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,lightning_damage_+%:2)] >= "250" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "150" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "175" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,lightning_damage_+%:2)] >= "450" && [StashItem] == "true"

// Fire Focus
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,fire_damage_+%:2)] >= "420" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "50" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,fire_damage_+%:2)] >= "400" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "75" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,fire_damage_+%:2)] >= "350" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "100" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,fire_damage_+%:2)] >= "300" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,fire_damage_+%:2)] >= "250" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "150" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "175" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,fire_damage_+%:2)] >= "450" && [StashItem] == "true"

// Cold Focus
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,cold_damage_+%:2)] >= "420" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "50" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,cold_damage_+%:2)] >= "400" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "75" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,cold_damage_+%:2)] >= "350" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "100" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,cold_damage_+%:2)] >= "300" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,cold_damage_+%:2)] >= "250" && [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "150" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_spell_critical_strike_multiplier_+:1.25,spell_critical_strike_chance_+%:0.6,base_cast_speed_+%:2,additional_intelligence:1.36,mana_regeneration_rate_+%:0.5,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,spell_skill_gem_level_+:50)] >= "175" && [StashItem] == "true"
[WeaponCategory] == "Focus" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,spell_damage_+%:2,cold_damage_+%:2)] >= "450" && [StashItem] == "true"

// Extra lines here are so user can edit the strictness of each elemental type of focus, based on meta.


//////////////////////////////////////////////////////////////////
///                                                            ///
///                       Armour Items                         ///
///                                                            ///
//////////////////////////////////////////////////////////////////


/////////////////////////////////////////
///                                   ///
///               Gloves              ///
///                                   ///
/////////////////////////////////////////


// ENERGY SHIELD
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.2,additional_intelligence:2,base_maximum_mana:1,base_cold_damage_resistance_%:2,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_critical_strike_multiplier_+:1.5,additional_strength:1)] >= "284" && [StashItem] == "true"
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "165" && [StashItem] == "true"


// MELEE
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:0.8,base_item_found_rarity_+%:2.2,base_cold_damage_resistance_%:2,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:2.5,base_critical_strike_multiplier_+:2,additional_strength:2,melee_skill_gem_level_+:60,accuracy_rating:0.04,base_life_leech_from_physical_attack_damage_permyriad:0.08,attack_speed_+%:6,attack_maximum_added_physical_damage:1.2)] >= "215" && [StashItem] == "true"

[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(attack_maximum_added_physical_damage:6.2,attack_maximum_added_cold_damage:5.35,attack_maximum_added_fire_damage:4.4,attack_maximum_added_lightning_damage:2.78,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.4,base_maximum_life:1,base_item_found_rarity_+%:2,attack_speed_+%:12.5,melee_skill_gem_level_+:90,base_critical_strike_multiplier_+:5.8,base_deflection_rating_%_of_evasion_rating:5,armour_%_applies_to_fire_cold_lightning_damage:1.8)] >= "550" && [StashItem] == "true"

// EVASION
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,base_maximum_mana:0.25,local_base_evasion_rating:1.395,local_evasion_rating_+%:1.395,attack_maximum_added_physical_damage:6.18)] >= "250" && [WeightedSum(base_deflection_rating_%_of_evasion_rating:1.5,base_item_found_rarity_+%:1.5,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.66,base_critical_strike_multiplier_+:1.32,additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,melee_skill_gem_level_+:22.5,attack_speed_+%:2.81)] >= "105" && [StashItem] == "true"
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,base_maximum_mana:0.25,local_base_evasion_rating:1.395,local_evasion_rating_+%:1.395,attack_maximum_added_physical_damage:6.18)] >= "300" && [WeightedSum(base_deflection_rating_%_of_evasion_rating:1.5,base_item_found_rarity_+%:1.5,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.66,base_critical_strike_multiplier_+:1.32,additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,melee_skill_gem_level_+:22.5,attack_speed_+%:2.81)] >= "70" && [StashItem] == "true"
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,base_maximum_mana:0.25,local_base_evasion_rating:1.395,local_evasion_rating_+%:1.395,attack_maximum_added_physical_damage:6.18)] >= "400" && [WeightedSum(base_deflection_rating_%_of_evasion_rating:1.5,base_item_found_rarity_+%:1.5,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.66,base_critical_strike_multiplier_+:1.32,additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,melee_skill_gem_level_+:22.5,attack_speed_+%:2.81)] >= "50" && [StashItem] == "true"

// ARMOUR
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,base_maximum_mana:0.25,base_physical_damage_reduction_rating:0.39,local_physical_damage_reduction_rating_+%:1.23,attack_maximum_added_physical_damage:6.18)] >= "200" && [WeightedSum(armour_%_applies_to_fire_cold_lightning_damage:1.5,base_item_found_rarity_+%:1.5,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.66,base_critical_strike_multiplier_+:1.32,additional_strength:1.36,additional_dexterity:1.25,additional_intelligence:1.36,melee_skill_gem_level_+:22.5,attack_speed_+%:2.81)] >= "105" && [StashItem] == "true"
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,base_maximum_mana:0.25,base_physical_damage_reduction_rating:0.39,local_physical_damage_reduction_rating_+%:1.23,attack_maximum_added_physical_damage:6.18)] >= "200" && [WeightedSum(armour_%_applies_to_fire_cold_lightning_damage:1.5,base_item_found_rarity_+%:1.5,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.66,base_critical_strike_multiplier_+:1.32,additional_strength:1.36,additional_dexterity:1.25,additional_intelligence:1.36,melee_skill_gem_level_+:22.5,attack_speed_+%:2.81)] >= "70" && [StashItem] == "true"
[Category] == "Gloves" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,base_maximum_mana:0.25,base_physical_damage_reduction_rating:0.39,local_physical_damage_reduction_rating_+%:1.23,attack_maximum_added_physical_damage:6.18)] >= "300" && [WeightedSum(armour_%_applies_to_fire_cold_lightning_damage:1.5,base_item_found_rarity_+%:1.5,base_cold_damage_resistance_%:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.66,base_critical_strike_multiplier_+:1.32,additional_strength:1.36,additional_dexterity:1.25,additional_intelligence:1.36,melee_skill_gem_level_+:22.5,attack_speed_+%:2.81)] >= "50" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///               Boots               ///
///                                   ///
/////////////////////////////////////////


// ENERGY SHIELD
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "45" && [WeightedSum(base_movement_velocity_+%:8,base_cold_damage_resistance_%:2,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_maximum_mana:1,additional_intelligence:2,base_item_found_rarity_+%:2.5)] >= "486" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "250" && [StashItem] == "true"

[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "260" && [WeightedSum(base_maximum_mana:1,maximum_energy_shield_+%:1,base_maximum_energy_shield:2,base_movement_velocity_+%:8)] >= "203" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "300" && [WeightedSum(base_maximum_mana:1,maximum_energy_shield_+%:1,base_maximum_energy_shield:2,base_movement_velocity_+%:8)] >= "113" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "200" && [WeightedSum(base_maximum_mana:1,maximum_energy_shield_+%:1,base_maximum_energy_shield:2,base_movement_velocity_+%:8)] >= "360" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "100" && [WeightedSum(base_maximum_mana:1,maximum_energy_shield_+%:1,base_maximum_energy_shield:2,base_movement_velocity_+%:8)] >= "428" && [StashItem] == "true"

// ARMOUR + EVASION 
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_chaos_damage_resistance_%:4.5,base_movement_velocity_+%:8,base_cold_damage_resistance_%:2,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_maximum_mana:0.25,additional_intelligence:1.8,additional_strength:1.8,additional_dexterity:1.8,base_item_found_rarity_+%:2.5,base_maximum_life:1,base_deflection_rating_%_of_evasion_rating:2,armour_%_applies_to_fire_cold_lightning_damage:1)] >= "486" && [StashItem] == "true"

// ARMOUR + ES 
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedArmour] >= "300" && [ComputedEnergyShield] >= "50" && [WeightedSum(base_movement_velocity_+%:8,base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:4.5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_maximum_mana:1,base_maximum_life:1.2,additional_intelligence:1.8,additional_strength:1.8,additional_dexterity:1.8,base_item_found_rarity_+%:3)] >= "350" && [StashItem] == "true"

// ES + EVASION 
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEvasion] >= "300" && [ComputedEnergyShield] >= "50" && [WeightedSum(base_movement_velocity_+%:8,base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:4.5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_maximum_mana:1,base_maximum_life:1.2,additional_intelligence:1.8,additional_strength:1.8,additional_dexterity:1.8,base_item_found_rarity_+%:3,base_deflection_rating_%_of_evasion_rating:2)] >= "365" && [StashItem] == "true"

// ARMOUR + EVASION
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEvasion] >= "300" && [ComputedArmour] >= "300" && [WeightedSum(base_movement_velocity_+%:8,base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:4.5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_maximum_mana:1,base_maximum_life:1.2,additional_intelligence:1.8,additional_strength:1.8,additional_dexterity:1.8,base_item_found_rarity_+%:3)] >= "305" && [StashItem] == "true"


// OTHER
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_movement_velocity_+%:8,base_cold_damage_resistance_%:2,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_maximum_life:1,additional_intelligence:1.8,additional_strength:1.8,additional_dexterity:1.8,base_item_found_rarity_+%:3)] >= "500" && [StashItem] == "true"

// ARMOUR
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "292" && [WeightedSum(base_maximum_life:1,local_base_physical_damage_reduction_rating:0.6,local_physical_damage_reduction_rating_+%:1,base_movement_velocity_+%:8)] >= "45" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "270" && [WeightedSum(base_maximum_life:1,local_base_physical_damage_reduction_rating:0.6,local_physical_damage_reduction_rating_+%:1,base_movement_velocity_+%:8)] >= "158" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "180" && [WeightedSum(base_maximum_life:1,local_base_physical_damage_reduction_rating:0.6,local_physical_damage_reduction_rating_+%:1,base_movement_velocity_+%:8)] >= "330" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "90" && [WeightedSum(base_maximum_life:1,local_base_physical_damage_reduction_rating:0.6,local_physical_damage_reduction_rating_+%:1,base_movement_velocity_+%:8)] >= "385" && [StashItem] == "true"

// EVASION
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "292" && [WeightedSum(base_maximum_life:1,local_base_evasion_rating:0.6,local_evasion_rating_+%:1,base_movement_velocity_+%:8)] >= "50" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "270" && [WeightedSum(base_maximum_life:1,local_base_evasion_rating:0.6,local_evasion_rating_+%:1,base_movement_velocity_+%:8)] >= "153" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "180" && [WeightedSum(base_maximum_life:1,local_base_evasion_rating:0.6,local_evasion_rating_+%:1,base_movement_velocity_+%:8)] >= "315" && [StashItem] == "true"
[Category] == "Boots" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_cold_damage_resistance_%:3,base_chaos_damage_resistance_%:5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_item_found_rarity_+%:2.5)] >= "90" && [WeightedSum(base_maximum_life:1,local_base_evasion_rating:0.6,local_evasion_rating_+%:1,base_movement_velocity_+%:8)] >= "385" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///            Body Armour            ///
///                                   ///
/////////////////////////////////////////


// ENERGY SHIELD
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "400" && [WeightedSum(base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_cold_damage_resistance_%:2,additional_intelligence:2,base_spirit_from_equipment:1.3)] >= "255"  && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "550" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "400" && [base_spirit_from_equipment] >= "40" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_energy_shield_+%:1.73,local_energy_shield:2.08,base_spirit_from_equipment:4.31)] >= "500" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_energy_shield_+%:1.73,local_energy_shield:2.08,base_spirit_from_equipment:4.31)] >= "400" && [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36)] >= "90" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_energy_shield_+%:1.73,local_energy_shield:2.08,base_spirit_from_equipment:4.31)] >= "300" && [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36)] >= "110" && [StashItem] == "true"

[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_intelligence:1.2)] >= "35" && [WeightedSum(base_spirit_from_equipment:2.5,local_energy_shield_+%:1.5,local_energy_shield:2)] >= "335" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_intelligence:1.2)] >= "72" && [WeightedSum(base_spirit_from_equipment:2.5,local_energy_shield_+%:1.5,local_energy_shield:2)] >= "255" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_intelligence:1.2)] >= "95" && [WeightedSum(base_spirit_from_equipment:2.5,local_energy_shield_+%:1.5,local_energy_shield:2)] >= "165" && [StashItem] == "true"

// ENERGY SHIELD + LIFE
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "400" && [WeightedSum(base_maximum_life:0.08,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_cold_damage_resistance_%:2,additional_intelligence:2,base_spirit_from_equipment:1.3)] >= "264"  && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_energy_shield_+%:1.73,local_energy_shield:2.08,base_spirit_from_equipment:4.31,base_maximum_life:1)] >= "620" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36)] >= "90" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_energy_shield_+%:1.73,local_energy_shield:2.08,base_spirit_from_equipment:4.31,base_maximum_life:1)] >= "530" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36)] >= "110" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_energy_shield_+%:1.73,local_energy_shield:2.08,base_spirit_from_equipment:4.31,base_maximum_life:1)] >= "450" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36)] >= "125" && [StashItem] == "true"

// EVASION
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1,local_evasion_rating_+%:0.5,local_base_evasion_rating:0.3,base_spirit_from_equipment:1.5,base_deflection_rating_%_of_evasion_rating:3.5)] >= "400" && [StashItem] == "true"

[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [ComputedEvasion] >= "1600" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:0.4,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_cold_damage_resistance_%:2,additional_dexterity:1.5,local_evasion_rating_+%:0.5,local_base_evasion_rating:0.2,base_spirit_from_equipment:1.3)] >= "290" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [ComputedEvasion] >= "1200" && [WeightedSum(base_maximum_life:0.4,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_cold_damage_resistance_%:2,additional_dexterity:1.5,base_spirit_from_equipment:1.3)] >= "185"  && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_evasion_rating_+%:2.17,local_base_evasion_rating:1,base_maximum_life:1.25,base_spirit_from_equipment:5.41)] >= "600" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36)] >= "90" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_evasion_rating_+%:2.17,local_base_evasion_rating:1,base_maximum_life:1.25,base_spirit_from_equipment:5.41)] >= "520" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36)] >= "110" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_evasion_rating_+%:2.17,local_base_evasion_rating:1,base_maximum_life:1.25,base_spirit_from_equipment:5.41)] >= "450" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36)] >= "125" && [StashItem] == "true"

// EVASION + ENERGY SHIELD
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_evasion_and_energy_shield_+%:1.72,local_base_evasion_rating:1.58,local_energy_shield:4.15,base_spirit_from_equipment:4.29)] >= "650" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_evasion_and_energy_shield_+%:1.72,local_base_evasion_rating:1.58,local_energy_shield:4.15,base_spirit_from_equipment:4.29)] >= "570" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36,additional_intelligence:1.36,base_deflection_rating_%_of_evasion_rating:1.5)] >= "80" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_evasion_and_energy_shield_+%:1.72,local_base_evasion_rating:1.58,local_energy_shield:4.15,base_spirit_from_equipment:4.29)] >= "490" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36,additional_intelligence:1.36,base_deflection_rating_%_of_evasion_rating:1.5)] >= "95" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_evasion_and_energy_shield_+%:1.72,local_base_evasion_rating:1.58,local_energy_shield:4.15,base_spirit_from_equipment:4.29)] >= "420" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36,additional_intelligence:1.36,base_deflection_rating_%_of_evasion_rating:1.5)] >= "110" && [StashItem] == "true"

// ARMOUR
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [ComputedArmour] >= "1900" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:0.4,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_cold_damage_resistance_%:2,additional_dexterity:1.5,local_physical_damage_reduction_rating_+%:0.5,local_base_physical_damage_reduction_rating:0.2,base_spirit_from_equipment:1.3)] >= "285" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [ComputedArmour] >= "1200" && [WeightedSum(base_maximum_life:0.4,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_cold_damage_resistance_%:2,additional_dexterity:1.5,base_spirit_from_equipment:1.3)] >= "185"  && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_physical_damage_reduction_rating_+%:2.38,local_base_physical_damage_reduction_rating:1,base_maximum_life:1.37,base_spirit_from_equipment:5.9)] >= "620" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_strength:1.36)] >= "90" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_physical_damage_reduction_rating_+%:2.38,local_base_physical_damage_reduction_rating:1,base_maximum_life:1.37,base_spirit_from_equipment:5.9)] >= "530" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_strength:1.36)] >= "110" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(local_physical_damage_reduction_rating_+%:2.38,local_base_physical_damage_reduction_rating:1,base_maximum_life:1.37,base_spirit_from_equipment:5.9)] >= "450" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_strength:1.36)] >= "125" && [StashItem] == "true"

// ARMOUR + ENERGY SHIELD
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_armour_and_energy_shield_+%:1.72,local_base_physical_damage_reduction_rating:1.58,local_energy_shield:4.15)] >= "600" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_armour_and_energy_shield_+%:1.72,local_base_physical_damage_reduction_rating:1.58,local_energy_shield:4.15,base_spirit_from_equipment:4.29)] >= "520" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_strength:1.36,additional_intelligence:1.36)] >= "90" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_armour_and_energy_shield_+%:1.72,local_base_physical_damage_reduction_rating:1.58,local_energy_shield:4.15,base_spirit_from_equipment:4.29)] >= "440" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_strength:1.36,additional_intelligence:1.36)] >= "110" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_armour_and_energy_shield_+%:1.72,local_base_physical_damage_reduction_rating:1.58,local_energy_shield:4.15,base_spirit_from_equipment:4.29)] >= "350" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_strength:1.36,additional_intelligence:1.36)] >= "125" && [StashItem] == "true"

// ARMOUR + EVASION
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_armour_and_evasion_+%:1.72,local_base_evasion_rating:1.58,local_base_physical_damage_reduction_rating:1.44,base_spirit_from_equipment:4.29)] >= "750" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_armour_and_evasion_+%:1.72,local_base_evasion_rating:1.58,local_base_physical_damage_reduction_rating:1.44,base_spirit_from_equipment:4.29)] >= "620" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36,additional_strength:1.36)] >= "90" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_armour_and_evasion_+%:1.72,local_base_evasion_rating:1.58,local_base_physical_damage_reduction_rating:1.44,base_spirit_from_equipment:4.29)] >= "530" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36,additional_strength:1.36)] >= "110" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,local_armour_and_evasion_+%:1.72,local_base_evasion_rating:1.58,local_base_physical_damage_reduction_rating:1.44,base_spirit_from_equipment:4.29)] >= "450" && [WeightedSum(base_chaos_damage_resistance_%:1.66,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.36,additional_strength:1.36)] >= "125" && [StashItem] == "true"


// PREFFIX + SUFFIX VARIANCES ON ALL ARMOURS
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_chaos_damage_resistance_%:2,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.2,additional_strength:1.2)] >= "75" && [WeightedSum(local_physical_damage_reduction_rating_+%:0.5,local_base_physical_damage_reduction_rating:0.3,local_evasion_rating_+%:0.5,local_base_evasion_rating:0.3,base_spirit_from_equipment:1.5,base_maximum_life:1)] >= "280" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_chaos_damage_resistance_%:2,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.2,additional_strength:1.2)] >= "65" && [WeightedSum(local_physical_damage_reduction_rating_+%:0.5,local_base_physical_damage_reduction_rating:0.3,local_evasion_rating_+%:0.5,local_base_evasion_rating:0.3,base_spirit_from_equipment:1.5,base_maximum_life:1)] >= "330" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_chaos_damage_resistance_%:2,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.2,additional_strength:1.2)] >= "120" && [WeightedSum(local_physical_damage_reduction_rating_+%:0.5,local_base_physical_damage_reduction_rating:0.3,local_evasion_rating_+%:0.5,local_base_evasion_rating:0.3,base_spirit_from_equipment:1.5,base_maximum_life:1)] >= "220" && [StashItem] == "true"
[Category] == "BodyArmour" && [ItemTier] >= "2" && [Rarity] == "Rare" # [WeightedSum(base_chaos_damage_resistance_%:2,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,additional_dexterity:1.2,additional_strength:1.2)] >= "100" && [WeightedSum(local_physical_damage_reduction_rating_+%:0.5,local_base_physical_damage_reduction_rating:0.3,local_evasion_rating_+%:0.5,local_base_evasion_rating:0.3,base_spirit_from_equipment:1.5,base_maximum_life:1)] >= "275" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///              Helmets              ///
///                                   ///
/////////////////////////////////////////


// ENERGY SHIELD
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "100" && [WeightedSum(base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,additional_intelligence:2,base_maximum_mana:1,critical_strike_chance_+%:3,base_item_found_rarity_+%:4)] >= "440"  && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "150" && [WeightedSum(base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,additional_intelligence:2,base_maximum_mana:1,critical_strike_chance_+%:3,base_item_found_rarity_+%:4)] >= "360"  && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "200" && [WeightedSum(base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,additional_intelligence:2,base_maximum_mana:1,critical_strike_chance_+%:3,base_item_found_rarity_+%:4)] >= "293"  && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ComputedEnergyShield] >= "285" && [StashItem] == "true"

// ARMOUR + EVASION + OTHERS
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_base_evasion_rating:0.2,local_evasion_rating_+%:0.5,local_base_physical_damage_reduction_rating:0.2,local_physical_damage_reduction_rating_+%:0.5,local_evasion_and_energy_shield_+%:0.5,base_maximum_life:1,additional_strength:1.5,additional_dexterity:1.5,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,base_cold_damage_resistance_%:2,additional_intelligence:1.5,base_maximum_mana:0.1,critical_strike_chance_+%:2,base_item_found_rarity_+%:2,base_deflection_rating_%_of_evasion_rating:2,armour_%_applies_to_fire_cold_lightning_damage:2)] >= "365"  && [StashItem] == "true"

// Minion + Life
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,minion_skill_gem_level_+:110,base_item_found_rarity_+%:3.59)] >= "250" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "125" && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,minion_skill_gem_level_+:110,base_item_found_rarity_+%:3.59)] >= "300" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "100" && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,minion_skill_gem_level_+:110,base_item_found_rarity_+%:3.59)] >= "350" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "75" && [StashItem] == "true"

// Minion + Mana
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:0.97,minion_skill_gem_level_+:110,base_item_found_rarity_+%:3.59)] >= "250" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "125" && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:0.97,minion_skill_gem_level_+:110,base_item_found_rarity_+%:3.59)] >= "300" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "100" && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:0.97,minion_skill_gem_level_+:110,base_item_found_rarity_+%:3.59)] >= "350" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "50" && [StashItem] == "true"


// Accuracy + Life
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,accuracy_rating:0.2,base_item_found_rarity_+%:3.59)] >= "250" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "125" && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,accuracy_rating:0.2,base_item_found_rarity_+%:3.59)] >= "300" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "100" && [StashItem] == "true"
[Category] == "Helmet" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,accuracy_rating:0.2,base_item_found_rarity_+%:3.59)] >= "375" && [WeightedSum(additional_strength:1.36,additional_dexterity:1.36,additional_intelligence:1.36,base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_chaos_damage_resistance_%:1.32,base_cold_damage_resistance_%:1,critical_strike_chance_+%:1.32,base_item_found_rarity_+%:0.72)] >= "60" && [StashItem] == "true"


//////////////////////////////////////////////////////////////////
///                                                            ///
///                       Jewellery                            ///
///                                                            ///
//////////////////////////////////////////////////////////////////

/////////////////////////////////////////
///                                   ///
///              Amulets              ///
///                                   ///
/////////////////////////////////////////


// CASTER 
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:3,additional_all_attributes:2,additional_intelligence:2,additional_dexterity:0.5,additional_strength:0.5,base_maximum_energy_shield:0.8,maximum_energy_shield_+%:0.8,base_spirit_from_equipment:3.78,minion_skill_gem_level_+:150,base_maximum_mana:1,base_fire_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_chaos_damage_resistance_%:3,base_cast_speed_+%:4,mana_regeneration_rate_+%:2.4,maximum_mana_+%:25,base_resist_all_elements_%:6,spell_skill_gem_level_+:150,projectile_skill_gem_level_+:150,spell_damage_+%:1.5,damage_taken_goes_to_mana_%:3)] >= "350"  && [StashItem] == "true"

// STAT
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(additional_all_attributes:3,additional_intelligence:1,additional_strength:1,additional_dexterity:1)] >= "70" && [WeightedSum(base_maximum_energy_shield:0.5,maximum_life_+%:8,base_maximum_life:0.5)] >= "80" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(additional_all_attributes:3,additional_intelligence:1,additional_strength:1,additional_dexterity:1)] >= "85" && [StashItem] == "true"


// STAT + MIX OF EITHER LIFE/MANA/ES
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "195" && [WeightedSum(maximum_life_+%:25,base_maximum_life:1,base_maximum_mana:1,maximum_mana_+%:25,base_maximum_energy_shield:3,maximum_energy_shield_+%:5.5)] >= "120" && [StashItem] == "true"

// STAT + LIFE
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "105" && [WeightedSum(base_maximum_mana:1,maximum_mana_+%:25)] >= "315" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "140" && [WeightedSum(base_maximum_mana:1,maximum_mana_+%:25)] >= "270" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "175" && [WeightedSum(base_maximum_mana:1,maximum_mana_+%:25)] >= "180" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "200" && [WeightedSum(base_maximum_mana:1,maximum_mana_+%:25)] >= "50" && [StashItem] == "true"

// STAT + MANA
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "105" && [WeightedSum(maximum_life_+%:35,base_maximum_life:1.4)] >= "340" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "140" && [WeightedSum(maximum_life_+%:35,base_maximum_life:1.4)] >= "270" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "175" && [WeightedSum(maximum_life_+%:35,base_maximum_life:1.4)] >= "180" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "200" && [WeightedSum(maximum_life_+%:35,base_maximum_life:1.4)] >= "50" && [StashItem] == "true"

// STAT + ES
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "105" && [WeightedSum(base_maximum_energy_shield:2.5,maximum_energy_shield_+%:4.5)] >= "340" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "140" && [WeightedSum(base_maximum_energy_shield:2.5,maximum_energy_shield_+%:4.5)] >= "290" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "155" && [WeightedSum(base_maximum_energy_shield:2.5,maximum_energy_shield_+%:4.5)] >= "180" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [WeightedSum(base_fire_damage_resistance_%:1,base_lightning_damage_resistance_%:1,base_cold_damage_resistance_%:1,base_resist_all_elements_%:3,base_item_found_rarity_+%:2.5,additional_all_attributes:6,additional_intelligence:2,additional_strength:2,additional_dexterity:2,base_spirit_from_equipment:2.3)] >= "200" && [WeightedSum(base_maximum_energy_shield:2.5,maximum_energy_shield_+%:4.5)] >= "75" && [StashItem] == "true"

// MAGIC LIFE
[Category] == "Amulet" && [Rarity] == "Magic" # [WeightedSum(maximum_life_+%:18,base_maximum_life:1,base_spirit_from_equipment:3,spell_damage_+%:5)] >= "125" && [WeightedSum(base_chaos_damage_resistance_%:5.5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,base_resist_all_elements_%:7,base_item_found_rarity_+%:3,additional_all_attributes:4.83,additional_intelligence:3.125,additional_strength:3.125,additional_dexterity:3.125,critical_strike_chance_+%:3.94,base_critical_strike_multiplier_+:3.84,spell_skill_gem_level_+:50,projectile_skill_gem_level_+:50,minion_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Magic" # [WeightedSum(maximum_life_+%:18,base_maximum_life:0.78,base_spirit_from_equipment:2.3,spell_damage_+%:5)] >= "125" && [WeightedSum(base_chaos_damage_resistance_%:5.5,base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,base_resist_all_elements_%:7,base_item_found_rarity_+%:5,additional_all_attributes:6.2,additional_intelligence:4.54,additional_strength:4.54,additional_dexterity:4.54,critical_strike_chance_+%:3.94,base_critical_strike_multiplier_+:3.84,spell_skill_gem_level_+:50,projectile_skill_gem_level_+:50,minion_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"

// MAGIC ES
[Category] == "Amulet" && [Rarity] == "Magic" # [WeightedSum(base_maximum_mana:1,maximum_mana_+%:25,base_maximum_energy_shield:3,maximum_energy_shield_+%:5.5,base_spirit_from_equipment:3,spell_damage_+%:5)] >= "125" && [WeightedSum(base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,base_resist_all_elements_%:7,base_item_found_rarity_+%:3,additional_all_attributes:4.83,additional_intelligence:3.125,critical_strike_chance_+%:3.94,base_critical_strike_multiplier_+:3.84,spell_skill_gem_level_+:50,projectile_skill_gem_level_+:50,minion_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Magic" # [WeightedSum(base_maximum_mana:1,maximum_mana_+%:25,base_maximum_energy_shield:1.26,maximum_energy_shield_+%:5.5,base_spirit_from_equipment:2.3,spell_damage_+%:5)] >= "125" && [WeightedSum(base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,base_resist_all_elements_%:7,base_item_found_rarity_+%:5,additional_all_attributes:6.2,additional_intelligence:4.54,critical_strike_chance_+%:3.94,base_critical_strike_multiplier_+:3.84,spell_skill_gem_level_+:50,projectile_skill_gem_level_+:50,minion_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"

// MAGIC CASTER
[Category] == "Amulet" && [Rarity] == "Magic" # [WeightedSum(base_cast_speed_+%:1.07,spell_damage_+%:1)] >= "40" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Magic" # [minion_skill_gem_level_+] >= "3" || [spell_skill_gem_level_+] >= "3" || [projectile_skill_gem_level_+] >= "3" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Rare" # [minion_skill_gem_level_+] >= "3" || [spell_skill_gem_level_+] >= "3" || [projectile_skill_gem_level_+] >= "3" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Magic" # [WeightedSum(base_maximum_mana:1,maximum_mana_+%:25,base_maximum_energy_shield:3,maximum_energy_shield_+%:5.5,base_spirit_from_equipment:3,spell_damage_+%:5)] >= "125" && [WeightedSum(base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,base_resist_all_elements_%:7,base_item_found_rarity_+%:3,additional_all_attributes:4.83,additional_intelligence:3.125,critical_strike_chance_+%:3.94,base_critical_strike_multiplier_+:3.84,spell_skill_gem_level_+:50,projectile_skill_gem_level_+:50,minion_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"
[Category] == "Amulet" && [Rarity] == "Magic" # [WeightedSum(base_maximum_mana:1,maximum_mana_+%:25,base_maximum_energy_shield:1.26,maximum_energy_shield_+%:5.5,base_spirit_from_equipment:2.3,spell_damage_+%:5)] >= "125" && [WeightedSum(base_fire_damage_resistance_%:3,base_lightning_damage_resistance_%:3,base_cold_damage_resistance_%:3,base_resist_all_elements_%:7,base_item_found_rarity_+%:5,additional_all_attributes:6.2,additional_intelligence:4.54,critical_strike_chance_+%:3.94,base_critical_strike_multiplier_+:3.84,spell_skill_gem_level_+:50,projectile_skill_gem_level_+:50,minion_skill_gem_level_+:50)] >= "125" && [StashItem] == "true"

/////////////////////////////////////////
///                                   ///
///              Rings                ///
///                                   ///
/////////////////////////////////////////


// MAGIC FIND RING
[Category] == "Ring" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "59" && [StashItem] == "true"

// CASTER RING 
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(additional_intelligence:2,cold_damage_+%:1,fire_damage_+%:1,base_maximum_mana:1,base_maximum_life:0.5,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_item_found_rarity_+%:4.86,maximum_mana_+%:25,base_cast_speed_+%:6.5,mana_regeneration_rate_+%:2.4,base_resist_all_elements_%:6,lightning_damage_+%:3)] >= "320" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(additional_intelligence:6.36,cold_damage_+%:7.3,fire_damage_+%:7.3,lightning_damage_+%:7.3,base_maximum_mana:1,base_maximum_life:0.5,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_item_found_rarity_+%:4.86,base_cast_speed_+%:6.44,mana_regeneration_rate_+%:2.4,base_resist_all_elements_%:8.76)] >= "650" && [StashItem] == "true"

// Lightning caster
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(additional_intelligence:6.36,lightning_damage_+%:7.3,base_maximum_mana:1,base_maximum_life:0.5,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_item_found_rarity_+%:4.86,base_cast_speed_+%:6.44,mana_regeneration_rate_+%:2.4,base_resist_all_elements_%:8.76)] >= "550" && [StashItem] == "true"

// Cold caster
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(additional_intelligence:6.36,cold_damage_+%:7.3,base_maximum_mana:1,base_maximum_life:0.5,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_item_found_rarity_+%:4.86,base_cast_speed_+%:6.44,mana_regeneration_rate_+%:2.4,base_resist_all_elements_%:8.76)] >= "550" && [StashItem] == "true"

// Fire caster
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(additional_intelligence:6.36,fire_damage_+%:7.3,base_maximum_mana:1,base_maximum_life:0.5,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_item_found_rarity_+%:4.86,base_cast_speed_+%:6.44,mana_regeneration_rate_+%:2.4,base_resist_all_elements_%:8.76)] >= "550" && [StashItem] == "true"

// STAT RING
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89,base_fire_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_resist_all_elements_%:8.76,base_item_found_rarity_+%:2.4,accuracy_rating:0.6)] >= "700" && [StashItem] == "true"

// FIRE RING
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(fire_damage_+%:3,base_item_found_rarity_+%:1.5,base_resist_all_elements_%:6,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,mana_regeneration_rate_+%:0.75,base_maximum_life:0.5,base_maximum_mana:0.3,local_base_evasion_rating:0.3)] >= "200" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "150" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "500" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "200" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "475" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "275" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "450" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "400" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "350" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "500" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "300" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "390" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "420" && [StashItem] == "true"

// COLD RING
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(cold_damage_+%:3,base_item_found_rarity_+%:1.5,base_resist_all_elements_%:6,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,mana_regeneration_rate_+%:0.75,base_maximum_life:0.5,base_maximum_mana:0.3,local_base_evasion_rating:0.3)] >= "200" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "150" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "500" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "200" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "475" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "275" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "450" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "400" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "350" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "500" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "300" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "420" && [StashItem] == "true"

// CHAOS RING
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(chaos_damage_+%:3,base_item_found_rarity_+%:1.5,base_resist_all_elements_%:6,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,mana_regeneration_rate_+%:0.75,base_maximum_life:0.5,base_maximum_mana:0.3,local_base_evasion_rating:0.3)] >= "210" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "150" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "500" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "200" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "475" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "275" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "450" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "400" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "350" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "500" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "300" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "420" && [StashItem] == "true"

// LIGHTNING RING
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(lightning_damage_+%:3,base_item_found_rarity_+%:1.5,base_resist_all_elements_%:6,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,mana_regeneration_rate_+%:0.75,base_maximum_life:0.5,base_maximum_mana:0.3,local_base_evasion_rating:0.3)] >= "200" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "150" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "500" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "200" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "475" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "275" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "450" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "400" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "350" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "500" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "300" && [StashItem] == "true"

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "420" && [StashItem] == "true"

// ADDED DAMAGE RINGS 

[Category] == "Ring" && [Rarity] == "Rare" # [WeightedSum(attack_minimum_added_physical_damage:1,attack_maximum_added_cold_damage:0.86,attack_maximum_added_fire_damage:0.71,attack_maximum_added_lightning_damage:0.45)] >= "36" && [StashItem] == "true"

// MAGIC RINGS

[Category] == "Ring" && [Rarity] == "Magic" # [base_maximum_life] >= "1" && [WeightedSum(lightning_damage_+%:6.3,chaos_damage_+%:6.3,cold_damage_+%:6.3,fire_damage_+%:6.3,base_resist_all_elements_%:12.6,base_lightning_damage_resistance_%:4.2,base_cold_damage_resistance_%:4.2,base_fire_damage_resistance_%:4.2,base_item_found_rarity_+%:4.02,base_chaos_damage_resistance_%:4.72,additional_intelligence:6.6,additional_all_attributes:19.8,additional_strength:6.6,additional_dexterity:6.6)] >= "400" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Magic" # [WeightedSum(lightning_damage_+%:6.3,chaos_damage_+%:6.3,cold_damage_+%:6.3,fire_damage_+%:6.3,base_resist_all_elements_%:12.6,base_lightning_damage_resistance_%:4.2,base_cold_damage_resistance_%:4.2,base_fire_damage_resistance_%:4.2,mana_regeneration_rate_+%:2.73,base_maximum_mana:1,base_cast_speed_+%:7,base_item_found_rarity_+%:4.02,additional_intelligence:6.6,additional_all_attributes:19.8,additional_strength:6.6,additional_dexterity:6.6)] >= "350" && [StashItem] == "true"
[Category] == "Ring" && [Rarity] == "Magic" # [WeightedSum(mana_regeneration_rate_+%:2.59,base_maximum_mana:1)] >= "300" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///          Breach Rings             ///
///                                   ///
/////////////////////////////////////////


// MAGIC FIND RING
[Category] == "Breach Ring" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "59" && [StashItem] == "true"

// CASTER RING 
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(additional_intelligence:2,cold_damage_+%:1,fire_damage_+%:1,base_maximum_mana:1,base_maximum_life:0.5,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_item_found_rarity_+%:2.5,maximum_mana_+%:25,base_cast_speed_+%:6.5,mana_regeneration_rate_+%:2.4,base_resist_all_elements_%:6,lightning_damage_+%:3)] >= "320" && [StashItem] == "true"

// STAT RING
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89,base_fire_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_resist_all_elements_%:8.76,base_item_found_rarity_+%:2.4,accuracy_rating:0.6)] >= "700" && [StashItem] == "true"

// FIRE RING
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(fire_damage_+%:3,base_item_found_rarity_+%:1.5,base_resist_all_elements_%:6,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,mana_regeneration_rate_+%:0.75,base_maximum_life:0.5,base_maximum_mana:0.3,local_base_evasion_rating:0.3)] >= "200" && [StashItem] == "true"

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "150" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "500" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "200" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "475" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "275" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "450" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "400" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "350" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "500" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "300" && [StashItem] == "true"

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "300" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,fire_damage_+%:6)] >= "350" && [StashItem] == "true"

// COLD RING
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(cold_damage_+%:3,base_item_found_rarity_+%:1.5,base_resist_all_elements_%:6,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,mana_regeneration_rate_+%:0.75,base_maximum_life:0.5,base_maximum_mana:0.3,local_base_evasion_rating:0.3)] >= "200" && [StashItem] == "true"

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "150" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "500" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "200" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "475" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "275" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "450" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "400" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "350" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "500" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "300" && [StashItem] == "true"

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,cold_damage_+%:6)] >= "420" && [StashItem] == "true"

// CHAOS RING
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(chaos_damage_+%:3,base_item_found_rarity_+%:1.5,base_resist_all_elements_%:6,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,mana_regeneration_rate_+%:0.75,base_maximum_life:0.5,base_maximum_mana:0.3,local_base_evasion_rating:0.3)] >= "220" && [StashItem] == "true"

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "150" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "500" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "200" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "475" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "275" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "450" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "400" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "350" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "500" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "300" && [StashItem] == "true"

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,chaos_damage_+%:6)] >= "420" && [StashItem] == "true"

// LIGHTNING RING
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(lightning_damage_+%:3,base_item_found_rarity_+%:1.5,base_resist_all_elements_%:6,base_fire_damage_resistance_%:2,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_chaos_damage_resistance_%:3.5,mana_regeneration_rate_+%:0.75,base_maximum_life:0.5,base_maximum_mana:0.3,local_base_evasion_rating:0.3)] >= "200" && [StashItem] == "true"

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "150" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "500" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "200" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "475" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "275" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "450" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "400" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "350" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_item_found_rarity_+%:2.4,base_resist_all_elements_%:8.76,base_fire_damage_resistance_%:2.92,base_cold_damage_resistance_%:2.92,base_lightning_damage_resistance_%:2.92,base_chaos_damage_resistance_%:5.47,additional_intelligence:6.63,additional_strength:6.63,additional_dexterity:6.63,additional_all_attributes:19.89)] >= "500" && [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "300" && [StashItem] == "true"

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.84,base_maximum_mana:1,attack_minimum_added_physical_damage:6.84,attack_maximum_added_cold_damage:5.9,attack_maximum_added_fire_damage:4.86,attack_maximum_added_lightning_damage:3.08,lightning_damage_+%:6)] >= "550" && [StashItem] == "true"

// ADDED DAMAGE RINGS 

[Category] == "Breach Ring" && [Rarity] == "Rare" # [WeightedSum(attack_minimum_added_physical_damage:1,attack_maximum_added_cold_damage:0.86,attack_maximum_added_fire_damage:0.71,attack_maximum_added_lightning_damage:0.45)] >= "36" && [StashItem] == "true"


// MAGIC RINGS

[Category] == "Breach Ring" && [Rarity] == "Magic" # [base_maximum_life] >= "1" && [WeightedSum(lightning_damage_+%:6.3,chaos_damage_+%:6.3,cold_damage_+%:6.3,fire_damage_+%:6.3,base_resist_all_elements_%:12.6,base_lightning_damage_resistance_%:4.2,base_cold_damage_resistance_%:4.2,base_fire_damage_resistance_%:4.2,base_item_found_rarity_+%:4.02,base_chaos_damage_resistance_%:4.72,additional_intelligence:5.72,additional_all_attributes:17.15,additional_strength:5.72,additional_dexterity:5.72)] >= "400" && [StashItem] == "true"
[Category] == "Breach Ring" && [Rarity] == "Magic" # [WeightedSum(lightning_damage_+%:6.3,chaos_damage_+%:6.3,cold_damage_+%:6.3,fire_damage_+%:6.3,base_resist_all_elements_%:12.6,base_lightning_damage_resistance_%:4.2,base_cold_damage_resistance_%:4.2,base_fire_damage_resistance_%:4.2,mana_regeneration_rate_+%:2.73,base_maximum_mana:1,base_cast_speed_+%:7,base_item_found_rarity_+%:4.02,additional_intelligence:5.72,additional_all_attributes:17.15)] >= "400" && [StashItem] == "true"


/////////////////////////////////////////
///                                   ///
///              Belts                ///
///                                   ///
/////////////////////////////////////////


// CASTER BELT
[Category] == "Belt" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_mana:1,mana_regeneration_rate_+%:1,local_base_physical_damage_reduction_rating:0.1,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_fire_damage_resistance_%:2,base_resist_all_elements_%:6,base_chaos_damage_resistance_%:3.5)] >= "220" && [StashItem] == "true"

// OTHER BELT
[Category] == "Belt" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(base_maximum_life:1.1,local_base_physical_damage_reduction_rating:0.1,base_cold_damage_resistance_%:2,base_lightning_damage_resistance_%:2,base_fire_damage_resistance_%:2,base_resist_all_elements_%:6,base_chaos_damage_resistance_%:3.5)] >= "220" && [StashItem] == "true"


//////////////////////////////////////////////////////////////////
///                                                            ///
///                       Weapons                              ///
///                                                            ///
//////////////////////////////////////////////////////////////////

/////////////////////////////
///                       ///
///         Wands         ///
///                       ///
/////////////////////////////


// LIGHTNING
[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [WeightedSum(spell_damage_+%:3,lightning_damage_+%:3,base_cast_speed_+%:7,spell_critical_strike_chance_+%:3,base_spell_critical_strike_multiplier_+:2.5,mana_regeneration_rate_+%:1.8,additional_intelligence:2,base_maximum_mana:1,non_skill_base_all_damage_%_to_gain_as_lightning:3,non_skill_base_all_damage_%_to_gain_as_fire:2,non_skill_base_all_damage_%_to_gain_as_cold:2,lightning_spell_skill_gem_level_+:150)] >= "800" && [StashItem] == "true"
// COLD
[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [WeightedSum(spell_damage_+%:3,cold_damage_+%:3,base_cast_speed_+%:7,spell_critical_strike_chance_+%:3,base_spell_critical_strike_multiplier_+:2.5,mana_regeneration_rate_+%:1.8,additional_intelligence:2,base_maximum_mana:1,non_skill_base_all_damage_%_to_gain_as_lightning:2,non_skill_base_all_damage_%_to_gain_as_fire:2,non_skill_base_all_damage_%_to_gain_as_cold:3,cold_spell_skill_gem_level_+:150)] >= "800" && [StashItem] == "true"
// FIRE
[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [WeightedSum(spell_damage_+%:3,fire_damage_+%:3,base_cast_speed_+%:7,spell_critical_strike_chance_+%:3,base_spell_critical_strike_multiplier_+:2.5,mana_regeneration_rate_+%:1.8,additional_intelligence:2,base_maximum_mana:1,non_skill_base_all_damage_%_to_gain_as_lightning:2,non_skill_base_all_damage_%_to_gain_as_fire:3,non_skill_base_all_damage_%_to_gain_as_cold:2,fire_spell_skill_gem_level_+:150)] >= "800" && [StashItem] == "true"
// PHYSICAL
[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [WeightedSum(chaos_damage_+%:3,base_cast_speed_+%:7,spell_critical_strike_chance_+%:3,base_spell_critical_strike_multiplier_+:2.5,mana_regeneration_rate_+%:1.8,additional_intelligence:2,base_maximum_mana:1,chaos_spell_skill_gem_level_+:150)] >= "800" && [StashItem] == "true"
// CHAOS
[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [WeightedSum(spell_physical_damage_+%:3,base_cast_speed_+%:7,spell_critical_strike_chance_+%:3,base_spell_critical_strike_multiplier_+:2.5,mana_regeneration_rate_+%:1.8,additional_intelligence:2,base_maximum_mana:1,physical_spell_skill_gem_level_+:150)] >= "800" && [StashItem] == "true"

[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [chaos_spell_skill_gem_level_+] >= "5" && [StashItem] == "true"
[WeaponCategory] == "Wand" && [Rarity] == "Magic" # [chaos_spell_skill_gem_level_+] >= "5" && [StashItem] == "true"

[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [cold_spell_skill_gem_level_+] >= "5" && [StashItem] == "true"
[WeaponCategory] == "Wand" && [Rarity] == "Magic" # [cold_spell_skill_gem_level_+] >= "5" && [StashItem] == "true"

[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [fire_spell_skill_gem_level_+] >= "5" && [StashItem] == "true"
[WeaponCategory] == "Wand" && [Rarity] == "Magic" # [fire_spell_skill_gem_level_+] >= "5" && [StashItem] == "true"

[WeaponCategory] == "Wand" && [Rarity] == "Rare" # [lightning_spell_skill_gem_level_+] >= "5" && [StashItem] == "true"
[WeaponCategory] == "Wand" && [Rarity] == "Magic" # [lightning_spell_skill_gem_level_+] >= "5" && [StashItem] == "true"

// OTHERS
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "370" && [StashItem] == "true"

// SPIRIT + MINION
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "100" && [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "325" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "150" && [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "295" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "225" && [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "260" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "270" && [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "243" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "300" && [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "202" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "350" && [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "135" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "375" && [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "90" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "415" && [WeightedSum(allies_in_presence_cast_speed_+%:3,allies_in_presence_critical_strike_chance_+%:4,allies_in_presence_critical_strike_multiplier_+:4,allies_in_presence_attack_speed_+%:3,minion_skill_gem_level_+:55,minion_maximum_life_+%:2)] >= "60" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,allies_in_presence_damage_+%:1.5)] >= "435" && [StashItem] == "true"

// HIGH SPIRIT
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,minion_skill_gem_level_+:55)] >= "450" && [StashItem] == "true"
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_spirit_+%] >= "180" && [StashItem] == "true"


// SPIRIT + MINION + DMG
[WeaponCategory] == "Sceptre" && [ItemTier] >= "0" && [Rarity] == "Rare" # [WeightedSum(local_spirit_+%:5,minion_skill_gem_level_+:55,allies_in_presence_damage_+%:1.5)] >= "470" && [StashItem] == "true"


/////////////////////////////
///                       ///
///         Staves        ///
///                       ///
/////////////////////////////

[Type] == "Chiming Staff" && [Rarity] == "Rare" # [WeightedSum(spell_skill_gem_level_+:8.66,base_cast_speed_+%:1)] >= "60" && [StashItem] == "true"

/////////////////////////////////////////
///                                   ///
///          Melee + Ranged           ///
///                                   ///
/////////////////////////////////////////

//[WeaponCategory] == "Claw" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "Claw" && [ItemTier] >= "4" && [Rarity] == "Rare" # [ElementalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "Dagger" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "Dagger" && && [ItemTier] >= "4" && [Rarity] == "Rare" # [ElementalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "OneHandSword" && [ItemTier] >= "4" && [Rarity] == "Rare" # [ElementalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "OneHandSword" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "OneHandAxe" && [ItemTier] >= "4" && [Rarity] == "Rare" # [ElementalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "OneHandAxe" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "" && [StashItem] == "true"

[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [PhysicalDPS] >= "350" && [StashItem] == "true"
[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [ElementalDPS] >= "350" && [StashItem] == "true"
[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [PhysicalDPS] >= "325" && [accuracy_rating] >= "300" && [StashItem] == "true"

//[WeaponCategory] == "Staff" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "TwoHandSword" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "TwoHandAxe" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "" && [StashItem] == "true"
//[WeaponCategory] == "Trap" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "" && [StashItem] == "true"

// 1HAND MACES
[WeaponCategory] == "OneHandMace" && [ItemTier] >= "5" && [Rarity] == "Rare" # [ElementalDPS] >= "300" && [StashItem] == "true"
[WeaponCategory] == "OneHandMace" && [ItemTier] >= "5" && [Rarity] == "Rare" # [PhysicalDPS] >= "400" && [StashItem] == "true"
// FLAILS
[WeaponCategory] == "Flail" && [Rarity] == "Unique" && [StashItem] == "true"
// BOWS
[WeaponCategory] == "Bow" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "325" && [StashItem] == "true"
[WeaponCategory] == "Bow" && [ItemTier] >= "4" && [Rarity] == "Rare" # [ElementalDPS] >= "200" && [StashItem] == "true"
// 2HAND SWORDS
[WeaponCategory] == "TwoHandSword" && [Rarity] == "Unique" # [StashItem] == "true"
// 2HAND AXES
[WeaponCategory] == "TwoHandAxe" && [Rarity] == "Unique" # [StashItem] == "true"
// 2HAND MACES
[WeaponCategory] == "TwoHandMace" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "570" && [StashItem] == "true"
[WeaponCategory] == "TwoHandMace" && [ItemTier] >= "4" && [Rarity] == "Rare" # [ElementalDPS] >= "300" && [StashItem] == "true"
// QUARTERSTAVES
[WeaponCategory] == "Quarterstaff" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "480" && [StashItem] == "true"
[WeaponCategory] == "Quarterstaff" && [ItemTier] >= "4" && [Rarity] == "Rare" # [ElementalDPS] >= "480" && [StashItem] == "true"
// CROSSBOWS
[WeaponCategory] == "Crossbow" && [ItemTier] >= "4" && [Rarity] == "Rare" # [PhysicalDPS] >= "455" && [StashItem] == "true"
// MISC
[WeaponCategory] == "FishingRod" && [StashItem] == "true"


//////////////////////////////////////////////////////////////////
///                                                            ///
///                      Jewels                                ///
///                                                            ///
//////////////////////////////////////////////////////////////////


// ES CASTER (LIGHTNING/PROJECTILE)
[Category] == "Jewel" && [Rarity] == "Rare" # [WeightedSum(shock_effect_+%:2,ailment_effect_+%:2,maximum_energy_shield_+%:2,projectile_speed_+%:2.5,triggered_spell_spell_damage_+%:1,projectile_damage_+%:2,elemental_damage_+%:2,lightning_damage_+%:2,spell_damage_+%:2,energy_shield_recharge_rate_+%:0.5,energy_shield_delay_-%:0.5)] >= "33" && [WeightedSum(base_maximum_fire_damage_resistance_%:10,base_maximum_cold_damage_resistance_%:10,base_maximum_lightning_damage_resistance_%:10,spell_critical_strike_chance_+%:2,base_spell_critical_strike_multiplier_+:2,critical_strike_chance_+%:2,base_critical_strike_multiplier_+:2,recover_%_maximum_mana_on_kill:10,base_cast_speed_+%:7,skill_effect_duration_+%:2.5,base_chance_to_pierce_%:2)] >= "33" && [StashItem] == "true"

// ES CASTER (COLD AOE/TRIGGER)
[Category] == "Jewel" && [Rarity] == "Rare" # [WeightedSum(maximum_energy_shield_+%:2,triggered_spell_spell_damage_+%:1,elemental_damage_+%:2,cold_damage_+%:2,spell_damage_+%:2,energy_shield_recharge_rate_+%:0.5,energy_shield_delay_-%:0.5)] >= "35" && [WeightedSum(base_maximum_fire_damage_resistance_%:10,base_maximum_cold_damage_resistance_%:10,base_maximum_lightning_damage_resistance_%:10,spell_critical_strike_chance_+%:2,base_spell_critical_strike_multiplier_+:2,critical_strike_chance_+%:2,base_critical_strike_multiplier_+:2,recover_%_maximum_mana_on_kill:10,base_cast_speed_+%:7)] >= "35" && [StashItem] == "true"

// ES CASTER (FIRE AOE/IGNITE)
[Category] == "Jewel" && [Rarity] == "Rare" # [WeightedSum(base_skill_area_of_effect_+%:2,base_ignite_effect_+%:2,maximum_energy_shield_+%:2,elemental_damage_+%:2,fire_damage_+%:2,spell_damage_+%:2,energy_shield_recharge_rate_+%:0.5,energy_shield_delay_-%:0.5,ailment_effect_+%:2)] >= "40" && [WeightedSum(ignite_chance_+%:2,base_maximum_fire_damage_resistance_%:10,base_maximum_cold_damage_resistance_%:10,base_maximum_lightning_damage_resistance_%:10,spell_critical_strike_chance_+%:2,base_spell_critical_strike_multiplier_+:2,critical_strike_chance_+%:2,base_critical_strike_multiplier_+:2,recover_%_maximum_mana_on_kill:10,base_cast_speed_+%:7)] >= "40" && [StashItem] == "true"

// ES CASTER (CHAOS/MISC)
[Category] == "Jewel" && [Rarity] == "Rare" # [WeightedSum(chaos_damage_+%:2,base_skill_area_of_effect_+%:2,maximum_energy_shield_+%:2,energy_shield_recharge_rate_+%:0.5,energy_shield_delay_-%)] >= "40" && [WeightedSum(base_maximum_fire_damage_resistance_%:10,base_maximum_cold_damage_resistance_%:10,base_maximum_lightning_damage_resistance_%:10,spell_critical_strike_chance_+%:2,base_spell_critical_strike_multiplier_+:2,critical_strike_chance_+%:2,base_critical_strike_multiplier_+:2,recover_%_maximum_mana_on_kill:10,base_cast_speed_+%:7)] >= "40" && [StashItem] == "true"

// BOW 
[Category] == "Jewel" && [Rarity] == "Rare" # [WeightedSum(lightning_damage_+%:2.5,attack_damage_+%:2.5,evasion_rating_+%:2,ailment_effect_+%:2.5,bow_damage_+%:2.4,elemental_damage_+%:2.5,base_reduce_enemy_lightning_resistance_%:3.5,base_projectile_speed_+%:3.5,projectile_damage_+%:2.5,damage_+%_to_rare_and_unique_enemies:2,shock_effect_+%:2)] >= "37" && [WeightedSum(attack_critical_strike_chance_+%:2.5,attack_critical_strike_multiplier_+:2,attack_speed_+%:7,bow_attack_speed_+%:7,base_maximum_lightning_damage_resistance_%:10,base_chance_to_pierce_%:2)] >= "37" && [StashItem] == "true"

// QUARTERSTAFF

[Category] == "Jewel" && [Rarity] == "Rare" # [WeightedSum(lightning_damage_+%:2.5,attack_damage_+%:2.5,evasion_rating_+%:2,ailment_effect_+%:2.5,quarterstaff_damage_+%:2.4,elemental_damage_+%:2.5,base_reduce_enemy_lightning_resistance_%:3.5,damage_+%_to_rare_and_unique_enemies:2)] >= "37" && [WeightedSum(attack_critical_strike_chance_+%:2.5,attack_critical_strike_multiplier_+:2,attack_speed_+%:7,quarterstaff_attack_speed_+%:7,base_maximum_lightning_damage_resistance_%:10)] >= "37" && [StashItem] == "true"

[Category] == "Jewel" && [Rarity] == "Magic" # [WeightedSum(maximum_energy_shield_+%:1.5,projectile_damage_+%:2,elemental_damage_+%:2,lightning_damage_+%:2,cold_damage_+%:2,spell_damage_+%:2,ailment_effect_+%:2,shock_effect_+%:1.5,projectile_speed_+%:3)] >= "20" && [WeightedSum(base_maximum_fire_damage_resistance_%:10,base_maximum_cold_damage_resistance_%:10,base_maximum_lightning_damage_resistance_%:10,spell_critical_strike_chance_+%:2,base_spell_critical_strike_multiplier_+:1.5,critical_strike_chance_+%:2,base_critical_strike_multiplier_+:1.5,recover_%_maximum_mana_on_kill:10,base_cast_speed_+%:7,skill_effect_duration_+%:2)] >= "20" && [StashItem] == "true"

// MINIONS

[Category] == "Jewel" && [Rarity] == "Rare" # [WeightedSum(minion_accuracy_rating_+%:1,minion_damage_+%:1.33,maximum_energy_shield_+%:1,elemental_damage_+%:1.33,curse_area_of_effect_+%:0.8,offering_life_+%:0.8,curse_effect_+%:4,energy_shield_recharge_rate_+%:1,energy_shield_delay_-%:1)] >= "28" && [WeightedSum(minion_critical_strike_chance_+%:1,base_cast_speed_+%:7,minion_elemental_resistance_%:2,minion_critical_strike_multiplier_+:0.8,attack_and_cast_speed_+%:1,base_skill_area_of_effect_+%:2,base_curse_duration_+%:0.8,offering_duration_+%:0.8,skill_effect_duration_+%:1.33,recover_%_maximum_mana_on_kill:10)] >= "28" && [StashItem] == "true"


// MOVEMENT SPEED + QUIVER EFFECT
[Category] == "Jewel" && [Rarity] >= "Magic" # [quiver_mod_effect_+%] >= "1" && [StashItem] == "true"
[Category] == "Jewel" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "1" && [StashItem] == "true"

// CORRUPT ME!

// es/caster
[Category] == "Jewel" && [Rarity] == "Magic" # [WeightedSum(maximum_energy_shield_+%:1.5,projectile_damage_+%:2,elemental_damage_+%:2,lightning_damage_+%:2,cold_damage_+%:2,spell_damage_+%:2,ailment_effect_+%:2,shock_effect_+%:1.5,projectile_speed_+%:3)] >= "20" && [WeightedSum(base_maximum_fire_damage_resistance_%:10,base_maximum_cold_damage_resistance_%:10,base_maximum_lightning_damage_resistance_%:10,spell_critical_strike_chance_+%:2,base_spell_critical_strike_multiplier_+:1.5,critical_strike_chance_+%:2,base_critical_strike_multiplier_+:1.5,recover_%_maximum_mana_on_kill:10,base_cast_speed_+%:7,skill_effect_duration_+%:2)] >= "20" && [StashItem] == "true"

// bow
[Category] == "Jewel" && [Rarity] == "Magic" # [WeightedSum(lightning_damage_+%:2.5,attack_damage_+%:2.5,evasion_rating_+%:2,ailment_effect_+%:2.5,bow_damage_+%:2.5,elemental_damage_+%:2.5,base_projectile_speed_+%:3.5,projectile_damage_+%:2.5,damage_+%_to_rare_and_unique_enemies:2,shock_effect_+%:2)] >= "32" && [WeightedSum(attack_critical_strike_chance_+%:2.5,attack_critical_strike_multiplier_+:2,attack_speed_+%:8.5,bow_attack_speed_+%:8.5,base_maximum_lightning_damage_resistance_%:16)] >= "32" && [StashItem] == "true"

// quarter staff
[Category] == "Jewel" && [Rarity] == "Magic" # [WeightedSum(quarterstaff_damage_+%:2.5,lightning_damage_+%:2.5,attack_damage_+%:2.5,evasion_rating_+%:2,ailment_effect_+%:2.5,elemental_damage_+%:2.5,damage_+%_to_rare_and_unique_enemies:2,shock_effect_+%:2)] >= "32" && [WeightedSum(attack_critical_strike_chance_+%:2.5,attack_critical_strike_multiplier_+:2,attack_speed_+%:8.5,quarterstaff_attack_speed_+%:8.5,base_maximum_lightning_damage_resistance_%:16)] >= "32" && [StashI



////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///                                                                                                                      ///
///                                                                                                                      ///
///                                            Recombination + Crafting                                                  ///
///                                                                                                                      ///
///                                                                                                                      ///
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


/////////////////////////////
///                       ///
///         Chest         ///
///                       ///
/////////////////////////////


// Energy Shield
[Type] == "Exceptional Flowing Raiment" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Sacramental Robe" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Feathered Raiment" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Enlightened Robe" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Havoc Raiment" && [Rarity] == "Normal" && [StashItem] == "true"

// Evasion + Energy Shield
[Type] == "Exceptional Exquisite Vest" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Mail Coat" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Armoured Vest" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Swiftstalker Coat" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Slipstrike Vest" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Wyrmscale Coat" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Corsair Coat" && [Rarity] == "Normal" && [StashItem] == "true"

// Evasion 
[Type] == "Exceptional Sleek Jacket" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Rambler Jacket" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Falconer's Jacket" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Austere Garb" && [Rarity] == "Normal" && [StashItem] == "true"

// Armour + Energy Shield
[Type] == "Exceptional Conjurer Mantle" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Death Mantle" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Seastorm Mantle" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Corvus Mantle" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Revered Vestments" && [Rarity] == "Normal" && [StashItem] == "true"

// Armour + Evasion 
[Type] == "Exceptional Death Mail" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Thane Mail" && [Rarity] == "Normal" && [StashItem] == "true"
 
// Armour
[Type] == "Exceptional Abyssal Cuirass" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Conqueror Plate" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Glorious Plate" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Soldier Cuirass" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Ornate Plate" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Utzaal Cuirass" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Warlord Cuirass" && [Rarity] == "Normal" && [StashItem] == "true"

/////////////////////////////
///                       ///
///        Gloves         ///
///                       ///
/////////////////////////////
 

[Type] == "Exceptional Massive Mitts" && [Rarity] == "Normal" && [StashItem] == "true" 
[Type] == "Exceptional Polished Bracers" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Sirenscale Gloves" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Blacksteel Gauntlets" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Adherent Cuffs" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Secured Wraps" && [Rarity] == "Normal" && [StashItem] == "true"

/////////////////////////////
///                       ///
///       Boots           ///
///                       ///
/////////////////////////////
 

[Type] == "Exceptional Tasalian Greaves" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Drakeskin Boots" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Sekhema Sandals" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Blacksteel Sabatons" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Cryptic Leggings" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Daggerfoot Shoes" && [Rarity] == "Normal" && [StashItem] == "true"

/////////////////////////////
///                       ///
///       Helmets         ///
///                       ///
/////////////////////////////
 

[Type] == "Exceptional Imperial Greathelm" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Freebooter Cap" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Ancestral Tiara" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Gladiatorial Helm" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Cryptic Crown" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Grinning Mask" && [Rarity] == "Normal" && [StashItem] == "true"

/////////////////////////////
///                       ///
///      Shields          ///
///                       ///
/////////////////////////////
 

[Type] == "Exceptional Desert Buckler" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Tasalian Focus" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Golden Targe" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Blacksteel Crest Shield" && [Rarity] == "Normal" && [StashItem] == "true"
[Type] == "Exceptional Tawhoan Tower Shield" && [Rarity] == "Normal" && [StashItem] == "true"


//////////////////////////////////////////////////////////////////
///                                                            ///
///                  Recombination Bases                       ///
///                                                            ///
//////////////////////////////////////////////////////////////////


//----------------------------Spears----------------------------


//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_accuracy_rating] >= "451" && [local_physical_damage_+%] <= "0" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_accuracy_rating] >= "626" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_critical_strike_multiplier_+] >= "35" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [local_accuracy_rating] <= "0" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "220" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "26" && [local_minimum_added_physical_damage] >= "44" && [StashItem] == "true"

//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_accuracy_rating] >= "451" && [local_physical_damage_+%] <= "0" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_accuracy_rating] >= "626" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_critical_strike_multiplier_+] >= "35" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [local_accuracy_rating] <= "0" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "220" && [StashItem] == "true"
//[WeaponCategory] == "Spear" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "26" && [local_minimum_added_physical_damage] >= "44" && [StashItem] == "true"


//----------------------------Quarterstaffs----------------------------


//[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Bolting Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1

//[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Bolting Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1


//[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Striking Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1

//[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Striking Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1


//[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Aegis Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1

//[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Aegis Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1


//[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Lunar Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1

//[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Lunar Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1


//[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Sinister Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1

//[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Sinister Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1


//[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Razor Quarterstaff" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1

//[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_multiplier_+] >= "23" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_critical_strike_chance] >= "441" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "26" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "63" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [attack_skill_gem_level_+] >= "6" && [StashItem] == "true"
[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "310" && [StashItem] == "true" // 310 for T1
//[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "205" && [StashItem] == "true" // 205 for T1
//[Type] == "Razor Quarterstaff" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "168" && [StashItem] == "true" // 168 for T1


// --------------------Bows-------------------------------

//[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "17" && [StashItem] == "true"
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "44" && [StashItem] == "true"
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "202" && [StashItem] == "true" // 202 for T1
//[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "133" && [StashItem] == "true" // 133 for T1
//[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "110" && [StashItem] == "true" // 110 for T1
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [number_of_additional_arrows] >= "1" && [StashItem] == "true"
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [projectile_skill_gem_level_+] >= "4" && [StashItem] == "true"

[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "17" && [StashItem] == "true"
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "44" && [StashItem] == "true"
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "202" && [StashItem] == "true" // 202 for T1
//[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "133" && [StashItem] == "true" // 133 for T1
//[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "110" && [StashItem] == "true" // 110 for T1
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [number_of_additional_arrows] >= "1" && [StashItem] == "true"
[Type] == "Warmonger Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [projectile_skill_gem_level_+] >= "4" && [StashItem] == "true"


[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "17" && [StashItem] == "true"
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "44" && [StashItem] == "true"
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "202" && [StashItem] == "true" // 202 for T1
//[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "133" && [StashItem] == "true" // 133 for T1
//[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "110" && [StashItem] == "true" // 110 for T1
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [number_of_additional_arrows] >= "2" && [StashItem] == "true"
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Rare" # [projectile_skill_gem_level_+] >= "4" && [StashItem] == "true"

[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "17" && [StashItem] == "true"
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "44" && [StashItem] == "true"
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "202" && [StashItem] == "true" // 202 for T1
//[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "133" && [StashItem] == "true" // 133 for T1
//[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "110" && [StashItem] == "true" // 110 for T1
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [number_of_additional_arrows] >= "2" && [StashItem] == "true"
[Type] == "Obliterator Bow" && [ItemTier] >= "2" && [Rarity] == "Magic" # [projectile_skill_gem_level_+] >= "4" && [StashItem] == "true"


[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_attack_speed_+%] >= "17" && [StashItem] == "true"
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_maximum_added_physical_damage] >= "44" && [StashItem] == "true"
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_maximum_added_lightning_damage] >= "202" && [StashItem] == "true" // 202 for T1
//[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_maximum_added_fire_damage] >= "133" && [StashItem] == "true" // 133 for T1
//[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "110" && [StashItem] == "true" // 110 for T1
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Rare" # [number_of_additional_arrows] >= "2" && [StashItem] == "true"
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Rare" # [projectile_skill_gem_level_+] >= "4" && [StashItem] == "true"

[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_attack_speed_+%] >= "17" && [StashItem] == "true"
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "44" && [StashItem] == "true"
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_maximum_added_lightning_damage] >= "202" && [StashItem] == "true" // 202 for T1
//[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_maximum_added_fire_damage] >= "133" && [StashItem] == "true" // 133 for T1
//[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_maximum_added_cold_damage] >= "110" && [StashItem] == "true" // 110 for T1
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Magic" # [number_of_additional_arrows] >= "2" && [StashItem] == "true"
[Type] == "Gemini Bow" && [ItemTier] >= "0" && [Rarity] == "Magic" # [projectile_skill_gem_level_+] >= "4" && [StashItem] == "true"

// --------------------CROSSBOWS-------------------------------


//[Type] == "Siege Crossbow" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [local_accuracy_rating] <= "201" && [ && [StashItem] == "true"
//[Type] == "Siege Crossbow" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [local_accuracy_rating] <= "201" && [StashItem] == "true"

//[Type] == "Gemini Crossbow" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [local_accuracy_rating] <= "201" && [StashItem] == "true"
//[Type] == "Gemini Crossbow" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [local_accuracy_rating] <= "201" && [StashItem] == "true"

//[Type] == "Elegant Crossbow" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "170" && [local_accuracy_rating] <= "201" && [StashItem] == "true"
//[Type] == "Elegant Crossbow" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [local_accuracy_rating] <= "201" && [StashItem] == "true"


/////////////////////////////
///                       ///
///     Body Armour       ///
///                       ///
/////////////////////////////

// Armour //

//73
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "2" && [Rarity] == "Magic" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "2" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//[Type] == "Abyssal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Rare" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Rare" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Abyssal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Rare" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//68
//[Type] == "Conqueror Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Conqueror Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Conqueror Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Conqueror Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Conqueror Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//[Type] == "Conqueror Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Conqueror Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Conqueror Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Conqueror Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Conqueror Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//65
//[Type] == "Glorious Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Glorious Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Glorious Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Glorious Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Glorious Plate" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//[Type] == "Glorious Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Glorious Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Glorious Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Glorious Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Glorious Plate" && [ItemTier] >= "2" && [Rarity] == "Rare" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//65
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Magic" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Magic" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Rare" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Rare" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Soldier Cuirass" && [ItemTier] >= "3" && [Rarity] == "Rare" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//70
//[Type] == "Ornate Plate" && [ItemTier] >= "2" && [Rarity] == "Magic" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Ornate Plate" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Ornate Plate" && [ItemTier] >= "2" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Ornate Plate" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Ornate Plate" && [ItemTier] >= "2" && [Rarity] == "Magic" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//[Type] == "Ornate Plate" && [ItemTier] >= "1" && [Rarity] == "Rare" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Ornate Plate" && [ItemTier] >= "1" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Ornate Plate" && [ItemTier] >= "1" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Ornate Plate" && [ItemTier] >= "1" && [Rarity] == "Rare" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Ornate Plate" && [ItemTier] >= "1" && [Rarity] == "Rare" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//75
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Magic" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Magic" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "1" && [Rarity] == "Magic" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//[Type] == "Utzaal Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Utzaal Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//80
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Magic" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Magic" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [armour_%_applies_to_fire_cold_lightning_damage] >= "44" && [StashItem] == "true"
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [StashItem] == "true"
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_base_physical_damage_reduction_rating] >= "257" && [local_physical_damage_reduction_rating_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
//[Type] == "Warlord Cuirass" && [ItemTier] >= "0" && [Rarity] == "Rare" # [local_physical_damage_reduction_rating_+%] >= "101" && [local_base_physical_damage_reduction_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"


// Evasion Base //


//73
//[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"
//[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_base_evasion_rating] >= "233" && [base_maximum_life] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"
[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [evasion_rating_+%] >= "101" && [local_base_evasion_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"

//[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"
//[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_base_evasion_rating] >= "233" && [base_maximum_life] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"
[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [evasion_rating_+%] >= "101" && [local_base_evasion_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Armoured Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"


//70
//[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"
//[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_base_evasion_rating] >= "233" && [base_maximum_life] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"
[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [evasion_rating_+%] >= "101" && [local_base_evasion_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"

//[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"
//[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_base_evasion_rating] >= "233" && [base_maximum_life] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"
[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [evasion_rating_+%] >= "101" && [local_base_evasion_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Slipstrike Vest" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"

// 75
//[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"
//[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_base_evasion_rating] >= "233" && [base_maximum_life] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"
[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [evasion_rating_+%] >= "101" && [local_base_evasion_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"

//[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"
//[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_base_evasion_rating] >= "233" && [base_maximum_life] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"
[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [evasion_rating_+%] >= "101" && [local_base_evasion_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Wyrmscale Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"

// 80
[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"
//[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_base_evasion_rating] >= "233" && [base_maximum_life] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"
[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [evasion_rating_+%] >= "101" && [local_base_evasion_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"

[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"
//[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_base_evasion_rating] >= "233" && [base_maximum_life] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"
[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [evasion_rating_+%] >= "101" && [local_base_evasion_rating] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Corsair Coat" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"


// Energy Shield Base //

//73
[Type] == "Arcane Raiment" && [ItemTier] >= "4" && [Rarity] == "Magic" # [maximum_energy_shield_+%] >= "101" && [base_maximum_energy_shield] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Arcane Raiment" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Arcane Raiment" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_energy_shield] >= "91" && [maximum_energy_shield_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

[Type] == "Arcane Raiment" && [ItemTier] >= "4" && [Rarity] == "Rare" # [maximum_energy_shield_+%] >= "101" && [base_maximum_energy_shield] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Arcane Raiment" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Arcane Raiment" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_energy_shield] >= "91" && [maximum_energy_shield_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//75
[Type] == "Sacramental Robe" && [ItemTier] >= "4" && [Rarity] == "Magic" # [maximum_energy_shield_+%] >= "101" && [base_maximum_energy_shield] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Sacramental Robe" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Sacramental Robe" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_energy_shield] >= "91" && [maximum_energy_shield_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

[Type] == "Sacramental Robe" && [ItemTier] >= "4" && [Rarity] == "Rare" # [maximum_energy_shield_+%] >= "101" && [base_maximum_energy_shield] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Sacramental Robe" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Sacramental Robe" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_energy_shield] >= "91" && [maximum_energy_shield_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

//80
[Type] == "Feathered Raiment" && [ItemTier] >= "4" && [Rarity] == "Magic" # [maximum_energy_shield_+%] >= "101" && [base_maximum_energy_shield] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Feathered Raiment" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Feathered Raiment" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_energy_shield] >= "91" && [maximum_energy_shield_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"

[Type] == "Feathered Raiment" && [ItemTier] >= "4" && [Rarity] == "Rare" # [maximum_energy_shield_+%] >= "101" && [base_maximum_energy_shield] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"
[Type] == "Feathered Raiment" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Feathered Raiment" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_energy_shield] >= "91" && [maximum_energy_shield_+%] <= "0" && [base_maximum_life] <= "0" && [StashItem] == "true"


// Armour + Evasion Base //

//75
[Type] == "Thane Mail" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_armour_and_evasion_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Thane Mail" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Thane Mail" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"

[Type] == "Thane Mail" && [ItemTier] >= "3" && [Rarity] == "Rare" # [local_armour_and_evasion_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Thane Mail" && [ItemTier] >= "3" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Thane Mail" && [ItemTier] >= "3" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"


//80
[Type] == "Death Mail" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_armour_and_evasion_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Death Mail" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Death Mail" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"

[Type] == "Death Mail" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_armour_and_evasion_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Death Mail" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Death Mail" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_base_evasion_rating] <= "0" && [evasion_rating_+%] <= "0" && [StashItem] == "true"


// Armour + Energy Shield Base //

[Type] == "Revered Vestments" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Revered Vestments" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Revered Vestments" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_armour_and_energy_shield_+%] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"

[Type] == "Revered Vestments" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Revered Vestments" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Revered Vestments" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_armour_and_energy_shield_+%] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"


[Type] == "Corvus Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Corvus Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Corvus Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"

[Type] == "Corvus Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Corvus Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Corvus Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_armour_and_energy_shield_+%] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"


[Type] == "Conjurer Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Conjurer Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Conjurer Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_armour_and_energy_shield_+%] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"

[Type] == "Conjurer Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Conjurer Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Conjurer Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_armour_and_energy_shield_+%] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"


[Type] == "Death Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Death Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Death Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [StashItem] == "true"

[Type] == "Death Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Death Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Death Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_armour_and_energy_shield_+%] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"


[Type] == "Seastorm Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Seastorm Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Seastorm Mantle" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_armour_and_energy_shield_+%] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"

[Type] == "Seastorm Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_armour_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"
[Type] == "Seastorm Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Seastorm Mantle" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_armour_and_energy_shield_+%] <= "0" && [local_base_physical_damage_reduction_rating] <= "0" && [StashItem] == "true"


// Evasion + Energy Shield Base //


[Type] == "Sleek Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_evasion_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Sleek Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Sleek Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_evasion_and_energy_shield_+%] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
//[Type] == "Sleek Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"

[Type] == "Sleek Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_evasion_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Sleek Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Sleek Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_evasion_and_energy_shield_+%] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
//[Type] == "Sleek Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"


[Type] == "Rambler Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_evasion_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Rambler Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Rambler Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_evasion_and_energy_shield_+%] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
//[Type] == "Rambler Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"

[Type] == "Rambler Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_evasion_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Rambler Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Rambler Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_evasion_and_energy_shield_+%] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
//[Type] == "Rambler Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"


[Type] == "Falconer's Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_evasion_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Falconer's Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Falconer's Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_evasion_and_energy_shield_+%] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
//[Type] == "Falconer's Jacket" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"

[Type] == "Falconer's Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_evasion_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Falconer's Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Falconer's Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_evasion_and_energy_shield_+%] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
//[Type] == "Falconer's Jacket" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"


[Type] == "Austere Garb" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_evasion_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Austere Garb" && [ItemTier] >= "4" && [Rarity] == "Magic" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Austere Garb" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_maximum_life] >= "200" && [local_evasion_and_energy_shield_+%] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
//[Type] == "Austere Garb" && [ItemTier] >= "4" && [Rarity] == "Magic" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"

[Type] == "Austere Garb" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_evasion_and_energy_shield_+%] >= "101" && [base_maximum_life] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
[Type] == "Austere Garb" && [ItemTier] >= "4" && [Rarity] == "Rare" # [local_spirit_+%] >= "57" && [StashItem] == "true"
[Type] == "Austere Garb" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_maximum_life] >= "200" && [local_evasion_and_energy_shield_+%] <= "0" && [local_base_evasion_rating] <= "0" && [StashItem] == "true"
//[Type] == "Austere Garb" && [ItemTier] >= "4" && [Rarity] == "Rare" # [base_deflection_rating_%_of_evasion_rating] >= "24" && [StashItem] == "true"



/////////////////////////////
///                       ///
///         Boots         ///
///                       ///
/////////////////////////////


[Type] == "Quickslip Shoes" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Quickslip Shoes" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Daggerfoot Shoes" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Daggerfoot Shoes" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"


[Type] == "Warlock Leggings" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Warlock Leggings" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Cryptic Leggings" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Cryptic Leggings" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"


[Type] == "Sandsworn Sandals" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Sandsworn Sandals" && [Rarity] >= "Magic" # [maximum_energy_shield_+%] >= "92" && [stun_threshold_+] <= "0" && [StashItem] == "true"
[Type] == "Sandsworn Sandals" && [Rarity] >= "Magic" # [base_maximum_energy_shield] <= "48" && [StashItem] == "true"

[Type] == "Sandsworn Sandals" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Sandsworn Sandals" && [Rarity] >= "Rare" # [maximum_energy_shield_+%] >= "92" && [stun_threshold_+] <= "0" && [StashItem] == "true"
[Type] == "Sandsworn Sandals" && [Rarity] >= "Rare" # [base_maximum_energy_shield] >= "48" && [StashItem] == "true"

[Type] == "Sekhema Sandals" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Sekhema Sandals" && [Rarity] >= "Magic" # [maximum_energy_shield_+%] >= "92" && [stun_threshold_+] <= "0" && [StashItem] == "true"
[Type] == "Sekhema Sandals" && [Rarity] >= "Magic" # [base_maximum_energy_shield] >= "48" && [StashItem] == "true"

[Type] == "Sekhema Sandals" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Sekhema Sandals" && [Rarity] >= "Rare" # [maximum_energy_shield_+%] >= "92" && [stun_threshold_+] <= "0" && [StashItem] == "true"
[Type] == "Sekhema Sandals" && [Rarity] >= "Rare" # [base_maximum_energy_shield] >= "48" && [StashItem] == "true"


[Type] == "Dragonscale Boots" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Dragonscale Boots" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Drakeskin Boots" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Drakeskin Boots" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"


[Type] == "Vaal Greaves" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Vaal Greaves" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Tasalian Greaves" && [Rarity] >= "Magic" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"
[Type] == "Tasalian Greaves" && [Rarity] >= "Rare" # [base_movement_velocity_+%] >= "35" && [StashItem] == "true"



/////////////////////////////
///                       ///
///       Flasks          ///
///                       ///
/////////////////////////////

[Category] == "Ultimate Mana Flask" && [Rarity] >= "Magic" # [local_max_charges_+%] >= "63" && [StashItem] == "true" 
[Category] == "Ultimate Life Flask" && [Rarity] >= "Magic" # [local_max_charges_+%] >= "63" && [local_flask_recovery_amount_%_to_recover_instantly] >= "25" && [StashItem] == "true" 

// end5"

